Develop compelling narrative content including story arcs, quests, characters, and dialogue within an established fantasy IP.
Collaborate with cross-disciplinary teams to integrate narrative seamlessly into gameplay systems.
Own designated content from concept through production, ensuring alignment with creative direction and player experience.
Scopely is a leading video game and global interactive entertainment company, home to many beloved mobile games like MONOPOLY GO! and Pokémon GO. They are a global team of thousands of passionate game makers with a tenet-driven culture.
Define and champion the creative vision for a narrative-driven investigative storytelling game, ensuring cohesive and emotionally engaging player experiences.
Lead, mentor, and support the design team while collaborating closely with engineering, art, and production to align creative ambition with scope and schedule.
Contribute hands-on to writing, gameplay design, prototyping, and content development, helping unblock the team and drive key features through critical milestones.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace, offering flexible work arrangements.
Design, prototype, and foster core gameplay systems including player mechanics, world simulation, and AI.
Lead interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish.
Author design documentation and collaborate with the design team to incorporate systems into level gameplay.
Ghost Story Games is a self-publishing game development studio founded by Ken Levine, creator of System Shock 2 and BioShock, and former Irrational Games developers. The studio is a small, focused team dedicated to creating narrative-driven, immersive world-building and gameplay experiences.
Determine and implement technical and conceptual approaches to achieve the project's vision within production constraints.
Organize and lead regular meetings to monitor progress, anticipate risks, and verify adherence to deadlines.
Motivate, guide, and support the direct team through coaching and ongoing feedback.
Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. The studio brings together hundreds of passionate talents in a close-knit, caring, and inclusive culture.