Develop new games from scratch using Unity and C#.
Support existing products and implement game mechanics.
Mentor the development team and participate in code reviews.
Arrible develops games from scratch, including in-house game design, architecture, and art. The team has completed dozens of projects from mobile hypercasuals to PC games and enjoys a friendly, remote culture with no micromanagement.
Develop and maintain complex mobile UI features for production applications using Unity, including animations, adaptive layouts, and payment flows.
Design and evolve UI architecture with dependency injection (Zenject) and manage remote content with Addressables for scalable mobile experiences.
Optimize performance, ensure software quality through automated testing, and collaborate with cross-functional teams to deliver polished educational apps.
The company develops engaging mobile applications that support early learning for children and families worldwide. It is a globally recognized product with a collaborative environment and strong opportunities for growth.
Rewriting old mechanics and creating new ones for puzzle and casual mobile games.
Adding and updating UI windows, menus, popups, and playing field elements.
Optimizing Canvas redrawing and improving UI response with animations and feedback.
Joyteractive is a leading mobile game developer and publisher specializing in puzzle games. The team consists of 50+ professionals focused on creating top-ranking word puzzle games like Cryptogram: Word Brain Puzzle.
You will review code from other engineers and ensure quality standards.
You will implement control systems for consoles and investigate performance issues.
You will test updated code on target platforms to ensure correctness and performance.
Wizcorp is a highly specialized game development studio based in Tokyo, operating 100% remotely. It is a cross-cultural team of passionate individuals focused on bringing magic back to game development.