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FTUE & Early Player Experience:
- Assess tutorial completion and drop-off rates.
- Determine time to meaningful gameplay and early-game difficulty.
- Identify what mechanics should be introduced immediately versus later.
Economy & Progression:
- Evaluate progression pace, currency generation, and spending.
- Analyze resource scarcity, sinks, and faucets to maintain player demand.
- Ensure long-term goals and fair power progression without pay-to-win risk.
Monetization & Retention:
- Design first-purchase strategy, offer sequencing, and pricing.
- Build a spending ladder beyond first purchase, including battle passes and rewarded ads.
- Strengthen core loop depth and daily/weekly engagement loops to boost retention.