Job Description
Daily Responsibilities:
-Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using proprietary tools and Unreal Engine 5.
-Crafting unique spaces where gameplay flow and visual composition form memorable experiences.
-Developing and working within predefined level metrics.
Qualifications:
-At least 7 years’ experience as a Level Designer or in a similar role.
-Experience with game editors, Unreal Engine, and/or 3D packages.
-Extensive knowledge of current titles, specifically in the Action/RPG genre with an emphasis on FPS gameplay, as well as works of art, such as movies, architecture or visual arts, to be used as reference for crafting and communicating original ideas.
Additional Information:
-Flexible working hours.
-Trainings, lectures, and courses are available.
-Dog-friendly office.
About CD PROJEKT RED
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.