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Core Responsibilities:
- Own the end-to-end UX/UI vision, from art direction and mood to final polish in Unity.
- Design and implement UI systems: HUD, menus, onboarding, settings, with equal focus on usability and feel.
- Craft game feel: micro-interactions, transitions, easing curves, and feedback loops.
Required Experience:
- Shipped at least one commercial game with visible ownership over UX/UI.
- Strong portfolio showing design thinking and in-engine implementation.
- Solid grasp of animation/motion principles applied to interface design.
Bonus Experience:
- Strong hands-on Unity skills: UGUI, UI Toolkit, Animator, Shader Graph, C#.
- Shader/VFX authoring for UI effects.
- Tools programming to speed up UI iteration.
Sunblink
Sunblink is a game development studio focused on creating beautiful, soulful gaming experiences. They operate with a small team of 3-5 people, emphasizing collaboration and polished design.