Produce photorealistic real-time visual effects, including explosions, fire, weapon FX, smoke, clouds, and debris using Unreal Engine and tools such as Houdini. Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics. Help research new workflows and proactively contribute to documentation. Ensure VFX content is performant and within budget. Work with Leads and Production to estimate and plan VFX tasks for upcoming milestones and breakdown deliverables.
This is a temporary βProject Hireβ position. The anticipated duration of this assignment will vary.