Job Description
Balances hands-on VFX creation with leadership and VFX team artist management. Collaborates with Principal VFX Artist to plan, create and test content creation pipelines before deploying to the development team. Ensures that external VFX partners are trained properly and performing at quality. Works alongside Production Management team to scope, plan, and manage tasks and track bugs for a project. Works closely with the Art Director to maintain quality and style consistent across all VFX for a project. Provides direction to VFX artists for aesthetic and technical considerations. Provides support in the creation and animation of real-time digital FX elements to meet and enhance art direction, including VFX that reflect physical dynamics of natural phenomena. Works closely with the design and gameplay teams to aid in the production of VFX that support gameplay, accessibility, and the user experience. Works closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity. Works closely with cross-disciplinary art teams to aid in the production of spectacle cinematic moments and support game narrative. Manages, mentors and grows the interpersonal and technical skills of VFX Artists, including performance reviews. Helps implement new production methods to improve performance and efficiency of the team. Works with cross-disciplinary departments to ensure that assets are delivered in a timely manner. Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are addressed immediately to foster a safe work environment. Other duties may apply.
About Insomniac
Insomniac Games is an American video game developer based in Burbank, California, known for developing numerous franchises and games, including Spider-Man and Ratchet & Clank.