Responsibilities:
- Design and develop levels for new puzzle games, ensuring challenging and fun gameplay.
- Work on balancing the difficulty curve to provide a smooth player progression.
- Improve the level editor to boost workflow efficiency and creativity.
Requirements:
- 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres.
- At least 1 year designing puzzle levels with word and hybrid mechanics.
- Experience with analytics and behavior metrics, plus understanding of game design principles.
Benefits:
- 18 business days of compensated day-offs and 8 paid personal days per year.
- 100% sick leave compensation and equipment wear-and-tear payment.
- Flexible public holidays policy and fully remote work.
Joyteractive
Joyteractive is a leading mobile game developer and publisher specializing in puzzle games. With a team of 50+ professionals, we are a top performer in the Cryptogram and word game niches, aiming to dominate the puzzle world.