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Responsibilities:

  • Design and develop levels for new puzzle games, ensuring challenging and fun gameplay.
  • Work on balancing the difficulty curve to provide a smooth player progression.
  • Improve the level editor to boost workflow efficiency and creativity.

Requirements:

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres.
  • At least 1 year designing puzzle levels with word and hybrid mechanics.
  • Experience with analytics and behavior metrics, plus understanding of game design principles.

Benefits:

  • 18 business days of compensated day-offs and 8 paid personal days per year.
  • 100% sick leave compensation and equipment wear-and-tear payment.
  • Flexible public holidays policy and fully remote work.

Joyteractive

Joyteractive is a leading mobile game developer and publisher specializing in puzzle games. With a team of 50+ professionals, we are a top performer in the Cryptogram and word game niches, aiming to dominate the puzzle world.

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