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Role Overview:

  • Shape the first-person animation vision for a new AAA game from the ground up.
  • Establish animation systems, workflows, and quality standards.

Key Responsibilities:

  • Own the vision, quality, and execution of first-person animation systems.
  • Create high-quality animations for weapons, hands, locomotion, and abilities.
  • Develop and maintain Unreal Engine 5 animation systems.

Requirements:

  • At least 7 years of professional animation experience in AAA or AA FPS titles.
  • Expert-level knowledge of first-person animation and FPS gameplay feel.
  • Extensive hands-on experience with Unreal Engine 5 animation systems.

Benefits:

  • Competitive annual base salary of $155,000–$170,000 USD.
  • Comprehensive medical, dental, and vision insurance.
  • Flexible PTO and remote-first work environment.

Partner Company

A partner company developing an ambitious AAA game targeting a 2030 launch. The team is small, senior-led, and remote-first, with a focus on creative and technical ownership.

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