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Core Skill Areas:
- Create and refine realistic, physically based (PBR) materials for both in-game and cinematic levels.
- Maintain visual consistency and quality standards across the project.
- Contribute to workflows in Substance Designer as a plus.
Environment & Level Art:
- Work directly within game levels for terrain and level-specific modeling.
- Create integrated environmental looks through material blending and ground-to-asset transitions.
- Use environmental storytelling to convey age, wear, and historical narrative.
Technical & Production:
- Balance visual quality with performance constraints and solve production challenges creatively.
- Estimate scope and manage workload effectively to deliver on schedule.
- Partner with Art Directors, Leads, and Technical Artists to improve visual direction.
Sony Interactive Entertainment
Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand, delivering cutting-edge hardware, network services, and entertainment to over 100 million people. As a subsidiary of Sony Group Corporation, SIE's PlayStation Studios Visual Arts team partners with world-class developers to create AAA game content and services.