Similar Jobs

See all

Core Skill Areas:

  • Create and refine realistic, physically based (PBR) materials for both in-game and cinematic levels.
  • Maintain visual consistency and quality standards across the project.
  • Contribute to workflows in Substance Designer as a plus.

Environment & Level Art:

  • Work directly within game levels for terrain and level-specific modeling.
  • Create integrated environmental looks through material blending and ground-to-asset transitions.
  • Use environmental storytelling to convey age, wear, and historical narrative.

Technical & Production:

  • Balance visual quality with performance constraints and solve production challenges creatively.
  • Estimate scope and manage workload effectively to deliver on schedule.
  • Partner with Art Directors, Leads, and Technical Artists to improve visual direction.

Sony Interactive Entertainment

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand, delivering cutting-edge hardware, network services, and entertainment to over 100 million people. As a subsidiary of Sony Group Corporation, SIE's PlayStation Studios Visual Arts team partners with world-class developers to create AAA game content and services.

Apply for This Position