Principal Environment Artist

IllFonic

Remote regions

United States

Salary range

$80,000–$110,000/yr

Benefits

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Responsibilities:

  • Create high-quality 3D art for environments, props, and characters from concept and design.
  • Work closely with the team to establish visual targets and maintain consistency.
  • Mentor other artists and help raise the bar for quality.

Requirements:

  • Advanced skills in Maya, ZBrush, and Photoshop.
  • Strong portfolio demonstrating environment art and technical expertise.
  • Experience with Substance Designer/Quixel and Unreal Engine.

About the Team:

  • You'll be part of a tight-knit team working on iconic licensed titles.
  • We value collaboration, ownership, and a passion for gaming.
  • We offer a remote-friendly culture with opportunities to grow.

Additional Information:

  • This role is full-time and can be worked remotely within the US.
  • Salary range: $80,000 – $110,000 per year.
  • We look forward to seeing your portfolio and how you can elevate our game worlds.

IllFonic

IllFonic is an independent game developer and publisher founded in 2007, with studios in Lakewood, Colorado and Tacoma, Washington. The team is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed.

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