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See allAccountabilities:
- Own gameplay-focused design work for combat maps
- Drive external/outsourced level development
- Ensure proper implementation of level design assets with internal and external teams
Requirements:
- Strong portfolio showcasing scale, pacing, and spatial design
- 10+ years of Level Design experience with at least one shipped game in Unreal Engine
- Expertise in 3D design software such as Maya, Blender, or 3DS Max
Benefits:
- Competitive annual salary
- Remote-first work environment
- Opportunity to collaborate on diverse media projects
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