Source Job

Canada 4w PTO

  • Implement gameplay scenarios using existing toolsets to forge gameplay elements.
  • Work with programmers, game designers, artists, and animators to create essential tools and solutions.
  • Assist with prototyping and production of the technical elements for game features.

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5 jobs similar to Technical Level Designer

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Canada 4w PTO

  • Create, implement and maintain design elements, specialized gameplay moments, and tools.
  • Enhance mission gameplay in levels, ease integration workload, ensuring a continuous improvement approach.
  • Provide creative problem-solving, troubleshooting, debugging and mentorship assistance to team members.

People Can Fly is a leading independent AAA game development studio with a global team. They aim to combine their expertise with the creativity of the best talent in the industry to build the next generation of action games.

Canada 4w PTO

  • Blocking and building levels and willingness to repeat them intensively.
  • Collaborate with the visual / meshing department to ensure that the levels are of the highest visual quality.
  • Full ownership - from paper design, through whitebox phase, scripting, iteration, debugging, optimization - to delivery.

People Can Fly is a leading independent AAA game development studio with offices in Poland, the UK, Ireland, the US, and Canada. They aim to combine expertise with creativity, building the next generation of action games.

Global 4w PTO

  • Propose, implement and own tasks and features in a timely fashion.
  • Collaborate with Designers to establish gameplay feature requirements and iterate on gameplay features.
  • Develop and maintain fun gameplay mechanics and systems.

People Can Fly is a leading independent AAA game development studio with offices around the globe. They focus on shooter games and aim to combine expertise with the creativity of forward-thinking talent to build the next generation of action games.

$78,500–$145,200/yr
US 5w PTO

  • Design, implement, and maintain custom tools and scripts to streamline game asset creation.
  • Develop and maintain import/export pipelines, validators for game content, and automation pipelines.
  • Create and maintain various REST APIs to support current and future needs in the studio.

They create revolutionary, story-driven RPGs. The company encourages exploration of their social media, YouTube channel, and Beyond the Game Blog for behind-the-scenes insights from team members.

$180,000–$210,000/yr
US

  • Own gameplay-focused design work for combat maps
  • Collaborate with Designers, Artists, Engineers, and Animators to create compelling environments
  • Build and implement layouts using set game metrics with Unreal Engine

Jobgether uses an AI-powered matching process to ensure applications are reviewed quickly. Their system identifies the top-fitting candidates and shares this shortlist directly with the hiring company.