Responsibilities:
- Create/implement particle and shader FX; integrate seamlessly into gameplay/cinematics.
- Mentor and provide feedback; ensure FX run within performance budgets.
- Use visual scripting to drive FX logic.
Maintain Artistic Direction and Quality:
- Produce high quality VFX creation suitable technically and artistically with the project's universe and visual direction.
- Collaborate on setting artistic vision with the Art Director, as well as maintaining the quality standards across the entire development pipeline.
- Translate concept art and any other available game design documents into prototype and implement it as real-time VFX in game.
Collaboration/Communication:
- Knowledge sharing and mentoring peers.
- Collaborate with Tech Art and drive R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
- Work with developers in multiple disciplines and ensure that work gets integrated into the build.