Source Job

$65,700–$80,300/yr
Canada

  • Adapt existing UI systems for new platforms, resolutions, and input methods while preserving core player experience.
  • Work directly in UI tools to build, modify, debug, and polish screens, flows, and interactions.
  • Partner with engineers and cross-functional teams to ensure UI performance, responsiveness, and stability.

UI/UX Design Game Development

5 jobs similar to Technical UI/UX Designer

Jobs ranked by similarity.

Canada

  • Lead and mentor the UI/UX team to ensure consistent quality and execution.
  • Collaborate with design, art, engineering, and production to adapt UI/UX systems for new platforms.
  • Create user flows, wireframes, mockups, and interface layouts for platform-specific interactions.

Blackbird Interactive is a creative-fueled, future-driven independent game studio developing world-class IPs and original creations across multiple genres. It operates as a remote-first workplace, offering flexible work arrangements and a collaborative culture.

US

  • Implement static and animated user interfaces that are intuitive and engaging.
  • Execute UI designs directly in Unreal Engine, maintaining consistency across platforms.
  • Collaborate with cross-functional teams to deliver polished, scalable UI solutions.

The company develops immersive video games and interactive entertainment. It fosters a collaborative culture where designers, engineers, and artists work together to create high-quality player experiences.

Global

  • Implement core and meta-game interfaces in Unity, building responsive screens and scalable UI architecture.
  • Create UI animations and optimize performance for mobile devices using tools like DOTween, Timeline, and Unity's Particle System.
  • Refactor legacy UI, create UI documentation, and write simple C# scripts as needed.

HyperHug is an international game development studio specializing in the shooter genre. The team works remotely from around the world, fostering a collaborative and creative culture.

Poland

  • Deliver high-quality UI content/assets aligned with artistic direction and quality standards.
  • Translate UX flows and wireframes into functional in-game UI using Unreal Engine UMG and Blueprints.
  • Collaborate with UX designers, programmers, and other disciplines to own UI features from UX phase through implementation.

People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.

Global

  • Design complete UI/UX solutions for game features, from user flows to polished interfaces.
  • Implement and assemble interfaces in Unity, including layouts, animations, and responsive behavior.
  • Collaborate with game designers and developers to ensure a consistent player experience across core and meta systems.

HyperHug is an international game development studio specializing in the shooter genre. They develop Oxide: Survival Island, a mobile multiplayer survival shooter, with a remote team based around the world.