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Role:
- Create stylized game environments from concept to final engine implementation.
- Collaborate with a global team to build immersive worlds.
Responsibilities:
- Model, texture, and assemble architecture, props, and foliage.
- Optimize assets for real-time performance and gameplay readability.
Requirements:
- 5+ years of environment art experience and strong portfolio.
- Proficiency in Blender/Maya, Substance 3D, Unity/Unreal.
Benefits:
- Fully remote, flexible contract, and long-term collaboration.
- Annual retreats and a supportive studio culture.
Confidential
They are an international game development team focused on creating stylized, immersive real-time game worlds. The team is remote-first and collaborative, with a supportive culture and annual retreats.