Source Job

  • Manage a team of riggers, providing guidance and technical support.
  • Develop rigging pipelines and tools to improve efficiency and quality.
  • Create high-quality rigs for characters, creatures, props, and vehicles.

Maya Blender Python

2 jobs similar to Lead Rigger

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Poland Global

  • Maintain production and software pipelines to meet project deadlines while creating high-quality character, creature, and prop rigs.
  • Autonomously implement characters in Unreal Engine, including cloth, physics, and blueprint setups, and collaborate with modelers and animators.
  • Contribute to and improve pipeline tools through R&D and work with engine leads to deliver clean, optimized assets and code.

People Can Fly is a leading independent AAA video game development studio creating action shooter titles like Bulletstorm and Outriders. This global studio, founded in 2002, has several hundred employees across multiple countries and fosters a creative, passionate, and forward-thinking environment for industry talent.

Canada

  • Design, build, and optimize in-game animation systems for character locomotion, abilities, combat, and more.
  • Partner closely with Animation, Engineering, and Design teams to create a cohesive and immersive gameplay experience.
  • Perform technical reviews of animation systems, rigs, and blueprints to ensure they meet departmental standards for performance, clarity, and maintainability.

Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.