Lead the quest programming team for Cyberpunk 2, focusing on narrative technologies.
Bridge creative vision and technical execution with quest designers and directors.
Manage and mentor engineers, driving code quality and workflow efficiency.
CD PROJEKT RED creates revolutionary narrative role-playing games that speak to players' hearts. Our culture is showcased through social media, YouTube, and the 'Beyond the Game' blog, where team members share behind-the-scenes stories.
Design, develop, and maintain core game engine systems using modern C++.
Evaluate new technologies and tools to improve workflows and runtime performance.
Collaborate with external programmers to solve crashes, bottlenecks, and optimize on PC and console.
Rushdown Studios is a co-dev game studio founded by industry veterans, solving difficult multiplayer game problems, with experience on PUBG, League of Legends, and Rocket League. It values talented developers, clear ownership, and diverse perspectives.
Craft immersive storylines and design quests using Unreal Engine 5.
Plan assets and collaborate with departments to integrate gameplay, characters, and dialogue.
Maintain quest quality by fixing bugs and creating detailed design documentation.
CD PROJEKT RED creates revolutionary, story-driven RPGs that go straight to the hearts of gamers. The Warsaw-based studio fosters a friendly, international culture with social events, dog-friendly offices, and a focus on employee well-being.
Develop and improve gameplay features using C++ alongside experienced programmers.
Contribute to gameplay systems like character controls, cameras, and interactive environments.
Investigate and fix bugs to improve gameplay functionality and performance.
Insomniac Games is a renowned video game developer known for creating blockbuster titles like Marvel's Spider-Man and Ratchet & Clank for PlayStation. As part of Sony Interactive Entertainment, it fosters a collaborative, creative culture with a focus on innovation and mentorship.
Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.
Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.
Lead and develop a distributed engineering organization across multiple time zones.
Drive technical roadmap and engineering excellence for scalable, secure, observable systems.
Foster ownership, continuous learning, and reliability practices across engineering teams.
They build developer tooling for identifying security vulnerabilities and code quality issues early in the development lifecycle. A distributed, collaborative culture across Canada, US, and Europe, emphasizing ownership and continuous learning.