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Leadership:

  • Foster an engaging team atmosphere and drive personal growth through mentorship.
  • Oversee task assignment and ensure work-life balance with clear expectations.

Artistic Direction:

  • Translate the Art Director's vision into clear direction for the team.
  • Maintain quality standards and technical consistency in Unreal Engine environments.

Production:

  • Produce work within specifications and meet deadlines while managing risks.
  • Supervise bug fixing and document R&D case studies in knowledge base.

Collaboration:

  • Collaborate with Tech Art to improve pipelines and workflows.
  • Communicate effectively across departments to minimize miscommunication.

People Can Fly

People Can Fly is a leading independent AAA game development studio with over 20 years of experience, renowned for shooter titles like Painkiller, Bulletstorm, and Gears of War. Our international team of hundreds works across offices in Poland, UK, Ireland, US, Canada, and remotely worldwide, fostering a creative and collaborative culture.

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