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Responsibilities:

  • Creation of environment concept art images of various types, including organic props, landscape formations, moodboards, color studies, and vision-setting concepts.
  • Develop concepts that translate established art direction into specific needs of various teams and their goals.
  • Work as an embedded artist within feature teams, collaborating to help move projects forward.

Qualifications:

  • 4+ years of experience creating concept art for video games, with a strong portfolio in environment art and worldbuilding.
  • Proficiency in a wide range of concept types, from sketches to highly polished key art.
  • Familiarity with science-fiction tropes and ability to create bold silhouettes and intriguing color choices.

Preferences:

  • Experience using 3D modeling tools as part of the concept pipeline.
  • Basic understanding of Unreal Engine.
  • Ability to work in North American or United Kingdom timezones.

Compensation:

  • This is a remote 12-month contract position with the opportunity to extend.
  • The expected pay range is $53/hr to $65/hr, based on experience and location.

Krafton

Krafton Americas is a game development company that creates engaging and accessible games for players worldwide. They offer a supportive culture with professional development and home office stipends, and are committed to diverse and inclusive hiring.

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