Source Job

North America UK

  • Create environment concept art including organic props, landscape formations, moodboards, and vision-setting concepts for Subnautica 2.
  • Collaborate with feature teams to translate art direction into specific needs, taking proactive ownership of visual development and problem-solving.
  • Communicate visual ideas through sketches and iterative studies, ensuring gameplay considerations are elevated in final concepts.

Concept Art 3D Modeling Unreal Engine

5 jobs similar to Senior Environment Concept Artist

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Ireland

  • Create stylized environments for real-time games, from concept and blockouts to final in-engine implementation.
  • Collaborate with art directors, level designers, and technical artists to establish visual identities and compelling environmental storytelling.
  • Develop modular asset sets, optimize assets for performance, and resolve technical issues in the game engine.

They are an international game development team focused on creating stylized, immersive real-time game worlds. The team is remote-first and collaborative, with a supportive culture and annual retreats.

Germany

  • Lead visual exploration and development of stylized characters, ensuring memorable and production-ready designs.
  • Collaborate with art directors, 3D artists, and animators to translate artistic direction into clear concepts.
  • Create thumbnails, expression sheets, turnarounds, and documentation for 3D character assets.

They are an international game development team specializing in stylized characters for game development and co-development. They foster a fully remote culture with annual team retreats and creative ownership.

$58,400–$65,700/yr
Canada

  • Create high-quality hard-surface assets and environmental set pieces for a sci-fi action game.
  • Collaborate with art direction, design, animation, and technical art teams in Unreal Engine.
  • Produce clean, optimized 3D models and materials using PBR workflows for real-time rendering.

Our partner is a remote-first game development studio working on an ambitious third-person sci-fi action game. They offer a collaborative culture with an experienced creative team.

Global

  • Licence existing works from your personal/studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing files to our data specifications
  • In some cases, making variations to scenes and re-rendering

Prolific is building the biggest pool of quality human data in the world. Over 35,000 AI developers, researchers, and organizations use our platform to gather data from paid participants with diverse experiences, knowledge, and skills.

Canada

  • Collaborate with designers, engineers, and artists to develop and implement new game features.
  • Design and build prototypes to explore innovative gameplay ideas.
  • Establish and document initial pipelines for full production use.

Ravenwake Games is a game development studio within Enad Global 7, focused on crafting immersive worlds. The team values collaboration and is an Equal Opportunity Employer.