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What You’ll Do:
- Collaborate with Gameplay Designers, Engineers, and Artists to develop and implement new game features.
- Design and build prototypes and proof-of-concept experiences to explore innovative gameplay ideas.
- Establish and document initial pipelines that can be scaled and refined for full production use.
Who You Are:
- You’ve worked as an Environment Technical Artist on at least one shipped game or product.
- You’ve shipped a project in Unreal Engine as a technical artist.
- You’re comfortable wearing many hats, from prototyping to production.
Bonus Skills:
- Proficiency with C++ programming in Unreal Engine.
- Background in cozy, simulation, or multiplayer game development.
- Experience working in early-stage game development or small, agile studios.
Ravenwake Games
Ravenwake Games is a game development studio within Enad Global 7, focused on crafting immersive worlds. The team values collaboration and is an Equal Opportunity Employer.