Determine interface and usability requirements in line with client expectations and project specifications.
Ensure consistency and high-quality visual execution across all projects, facilitating seamless coordination with UX, game design, art, and production departments.
Organize and lead UI progress meetings, motivate and supervise the team, and serve as the primary point of contact with the partner.
Frima is a video game development studio based in Quebec City and Montreal with over 20 years of experience, creating games across all platforms. The studio brings together hundreds of passionate talents and fosters a close-knit, caring, and inclusive culture.
Design and integrate complex interface systems directly within Unreal (UMG/Slate).
Create and optimize custom shaders and materials for advanced visual effects.
Collaborate with designers, artists, and programmers to solve cross-platform integration challenges.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together passionate talents to create unforgettable games across all platforms and prioritize taking care of their people.
Help define a minimal, intuitive, and visually compelling UI that supports overall game design goals
Create AAA quality UI art assets, including icons, fonts, animations, and motion graphics from concept to completion using Photoshop, Figma, and After Effects for concepting to implementation in Unreal
Design UI elements for menus, HUD and in-world interfaces
Bad Robot Games was founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek) and aims to reinvent how stories are played. They are a remote-first games company with a diverse team, empowering them to create games in which all players can see themselves.
Design and build scalable web interfaces and design systems.
Utilize AI-augmented workflows and advanced prototyping tools.
CodeRoad provides end-to-end software development services, helping businesses scale with ideal infrastructure solutions. From staff augmentation to dedicated IT teams and general software engineering, our nearshore technology services empower businesses to thrive in an ever-evolving digital landscape.
Define the technical vision for UI implementation in Unreal Engine 5, establishing scalable and reusable systems.
Design and implement complex UI systems using Blueprints, building interfaces from the ground up.
Architect and own the MVVM framework, integrating UI elements with data bindings and engineering frameworks.
Bad Robot Games aims to reinvent how stories are played, creating original IPs and expansive worlds across games, TV, and film. The company is a remote-first, diverse team empowering all players to see themselves in their games.