Source Job

Canada

  • Design and evolve gameplay loops, progression systems, and core mechanics for a creative, AI-powered social gaming experience.
  • Collaborate with Product, Engineering, AI, and Art teams to prototype and implement systems from concept through launch.
  • Analyze player behavior and feedback to iterate on game economies, reward structures, and engagement loops.

Systems Design Prototyping Unity

5 jobs similar to Senior Systems Game Designer

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US Canada Unlimited PTO

  • Design, prototype, and iterate on core gameplay systems that define the player experience.
  • Own the development of player-facing mechanics, progression systems, combat systems, and game loops.
  • Partner closely with the Creative and Technical Directors to translate creative vision into actionable gameplay experiences.

BulletFarm is an independent, AAA studio focused on developing a first-person co-op action game. The studio is remote-first with a small, senior team and is backed by GreaterThan Group, emphasizing a startup culture and long-term ownership.

Canada

  • Design AI-powered user interfaces, workflows, and interactions across platforms such as desktop applications and collaboration tools.
  • Create high-fidelity prototypes, interactive mockups, and tangible demonstrations to communicate design concepts.
  • Conduct user validation activities, usability testing, and design iterations based on feedback.

This company is a partner organization focused on developing AI-powered enterprise solutions. The team is small to medium-sized, operating remotely across Canada, with a culture centered on innovation and collaboration.

Global

  • Design complete UI/UX solutions for game features, from user flows to polished interfaces.
  • Implement and assemble interfaces in Unity, including layouts, animations, and responsive behavior.
  • Collaborate with game designers and developers to ensure a consistent player experience across core and meta systems.

HyperHug is an international game development studio specializing in the shooter genre. They develop Oxide: Survival Island, a mobile multiplayer survival shooter, with a remote team based around the world.

US Unlimited PTO

  • Own game ideas from concept through launch, shaping mechanics and player experiences.
  • Rapidly transform concepts into playable prototypes using AI-native workflows and modern game engines.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.

Scopely is a leading video game and interactive entertainment company, home to popular mobile games like MONOPOLY GO! and Pokémon GO. With thousands of employees globally, Scopely has a tenet-driven culture and has been recognized as one of the most innovative companies.

UK

  • Own the design direction and standards for monthly content releases, guiding designers and UX specialists.
  • Create and refine novel gameplay systems focused on resource generation, spending, and power growth.
  • Mentor and manage designers while collaborating cross-functionally to deliver engaging player experiences.

Scopely is a leading video game and interactive entertainment company that develops and publishes popular mobile games. With thousands of employees worldwide, it has a tenet-driven culture and has generated over $10 billion in lifetime revenue.