Own the creative vision and execution of playable hero characters, including combat, traversal, and abilities.
Drive hands-on prototyping, tuning, and iteration through internal tools and scripting systems.
Collaborate with cross-discipline teams including programming, animation, and art to deliver polished player experiences.
Insomniac Games is a PlayStation studio behind beloved titles like Spider-Man and Ratchet & Clank, part of Sony Interactive Entertainment. With a focus on creativity and innovation, we are a large team of game developers dedicated to crafting world-class interactive experiences.
Own and evolve core combat systems, enemy archetypes, and bosses, from concept to polished implementation.
Implement combat behaviours using Unreal Engine's Behaviour Trees, Animation Graphs, and Blueprints, and collaborate with programmers on technical requirements.
Balance combat with RPG progression, fine-tune animation timing, hitboxes, and frame data, and produce clear documentation for the team.
Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. They emphasize a diverse and inclusive work environment, with a focus on fair and efficient recruitment processes.
Design and construct maps, arenas, and combat spaces from initial concept through final blockout.
Collaborate with multidisciplinary teams to align level content with core mechanics and creative direction.
Rapidly iterate levels based on playtest results and feedback to enhance player experience.
They are a game development studio focused on creating engaging action games. The studio offers a fully remote, collaborative culture that values player experience, honesty, and continuous improvement.