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See allJob Description:
- Maintain artistic direction and quality of assets.
- Produce high-quality environment assets and props within deadlines.
- Model inorganic and sculpt organic asset kits, and participate in R&D.
Qualifications:
- Strong portfolio of 3D assets with 5+ years in AAA game development.
- Excellent knowledge of Maya, Max, ZBrush, Photoshop, and Substance Painter.
- Advanced understanding of hard-surface modeling, UV, texturing, and Unreal Engine.
Additional Information:
- Private medical healthcare and dental insurance for employees and families.
- MultiSport card, language classes, and flexible working hours.
- Personal development opportunities and work in a global, creative environment.
People Can Fly
People Can Fly is a leading independent AAA game development studio known for titles like Painkiller, Bulletstorm, and Gears of War: Judgment. The company employs hundreds of talented individuals across offices in Poland, the UK, Ireland, the US, and Canada, fostering a collaborative and creative culture focused on pushing the boundaries of game development.