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Job Description:

  • Maintain artistic direction and quality of assets.
  • Produce high-quality environment assets and props within deadlines.
  • Model inorganic and sculpt organic asset kits, and participate in R&D.

Qualifications:

  • Strong portfolio of 3D assets with 5+ years in AAA game development.
  • Excellent knowledge of Maya, Max, ZBrush, Photoshop, and Substance Painter.
  • Advanced understanding of hard-surface modeling, UV, texturing, and Unreal Engine.

Additional Information:

  • Private medical healthcare and dental insurance for employees and families.
  • MultiSport card, language classes, and flexible working hours.
  • Personal development opportunities and work in a global, creative environment.

People Can Fly

People Can Fly is a leading independent AAA game development studio known for titles like Painkiller, Bulletstorm, and Gears of War: Judgment. The company employs hundreds of talented individuals across offices in Poland, the UK, Ireland, the US, and Canada, fostering a collaborative and creative culture focused on pushing the boundaries of game development.

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