Source Job

4w PTO

Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics and systems. Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts. Creating designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams.

AI Systems Design Scripting Maya

6 jobs similar to Combat Game Designer

Jobs ranked by similarity.

Europe 5w PTO

  • Lead the design and implementation of combat systems for cutting-edge games.
  • Guide a team of designers to create engaging and balanced combat mechanics.
  • Collaborate with cross-functional teams to oversee technical implementation and mentor designers.

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements.

$70,000–$150,000/yr
North America

  • Craft high-impact camera-driven moments for gameplay and storytelling.
  • Design and implement sequencer-driven mission moments in-engine.
  • Collaborate to balance cinematic intent with gameplay constraints, performance, and usability.

Turtle Rock Studios creates games they want to play. They foster a collaborative environment where team members have creative freedom to contribute and grow.

4w PTO

Multiplex integration of assets using visual scripts. Implement complex gameplay mechanics through scripts and third-party middleware. Troubleshoot, debug, and optimize complex audio systems for performance and stability.

People Can Fly is one of the leading independent AAA game development studios, with teams working across the globe to create action games for players worldwide.

North America 4w PTO

Implement tasks and features efficiently, seeking support from senior programmers when needed. Collaborate across disciplines on NPC behaviors and iterate with the design team. Test, debug, profile, and optimize implementations, and maintain the Unreal Engine AI framework.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals.

US

  • Lead the creation of rapid prototypes for new gameplay systems and features.
  • Collaborate closely with the design team to build complex gameplay systems and advise on best practices.
  • Design and implement complex gameplay features using Unreal Engine Blueprints.

Jobgether uses an AI-powered matching process to ensure applications are reviewed quickly, objectively, and fairly against the role's core requirements. Their system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company.

US

Align a multidisciplinary team to craft a compelling art style. Deliver creative vision for character design, ensuring assets enhance the game’s aesthetic. Mentor art teams, translating feedback into actionable tasks to enhance performance.

People Can Fly is one of the leading independent AAA game development studios with teams across the globe working on titles such as Painkiller and Outriders.