Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization.
Work closely with engineers and content teams to develop new rendering solutions for a large-scale open-world environment.
Optimize runtime performance and memory utilization across both CPU and GPU.
CD PROJEKT RED creates revolutionary, story-driven RPGs that aim to go straight to the hearts of gamers. The company fosters an international, casual culture with flexible working hours, dog-friendly offices, and a strong focus on employee well-being.
Design, develop, and maintain core game engine systems using modern C++.
Evaluate new technologies and tools to improve workflows and runtime performance.
Collaborate with external programmers to solve crashes, bottlenecks, and optimize on PC and console.
Rushdown Studios is a co-dev game studio founded by industry veterans, solving difficult multiplayer game problems, with experience on PUBG, League of Legends, and Rocket League. It values talented developers, clear ownership, and diverse perspectives.
Maintain, debug, and enhance graphics systems for improved performance and memory utilization in Unreal Engine 5.
Collaborate with engineers and content teams to develop innovative rendering solutions for a large-scale open world.
Optimize runtime performance across CPU and GPU, pushing the boundaries of visual fidelity.
CD PROJEKT RED is a video game developer creating revolutionary, story-driven RPGs like Cyberpunk 2077. The company fosters an international, casual culture with flexible working hours, dog-friendly offices, and a focus on employee well-being.
Architect and maintain low-level systems for spawning, AI, and systemic gameplay in Cyberpunk 2.
Optimize performance and memory usage while developing debug and designer tools for non-deterministic systems.
Mentor other developers through code reviews and technical guidance to ensure high-quality, optimized code.
CD PROJEKT RED creates revolutionary, story-driven RPGs that go straight to the hearts of gamers. They foster an international, casual culture with a dog-friendly office and support for working parents.
Develop and improve gameplay features using C++ alongside experienced programmers.
Contribute to gameplay systems like character controls, cameras, and interactive environments.
Investigate and fix bugs to improve gameplay functionality and performance.
Insomniac Games is a renowned video game developer known for creating blockbuster titles like Marvel's Spider-Man and Ratchet & Clank for PlayStation. As part of Sony Interactive Entertainment, it fosters a collaborative, creative culture with a focus on innovation and mentorship.
Build and maintain core AI systems for an open world, focusing on pathfinding, navigation, and avoidance.
Collaborate with designers to create advanced AI behaviors and develop debug and designer tools.
Write high-quality, optimized C++ code and profile system performance on current-gen consoles.
CD PROJEKT RED is a game development studio crafting revolutionary, story-driven RPGs like Cyberpunk and The Witcher. Our international team is known for a culture of creativity, transparency, and a passion for pushing gaming boundaries.
Lead the engineering team focused on story technologies and quest systems for Cyberpunk 2.
Bridge design vision and technical execution, working with quest designers, directors, and central architects.
Write high-quality C++ code, maintain quest tools, and resolve bugs to ensure seamless integration with game components.
We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. We are an international team focused on well-being and professional growth, with a dog-friendly office and flexible working culture.
Propose, implement, and own AI features for a large variety of non-player characters.
Collaborate with design, QA, and framework teams to deliver high-quality, optimized gameplay systems.
Maintain and extend the Unreal Engine AI framework while participating in code reviews and mentoring.
People Can Fly is an independent AAA game development studio known for titles like Bulletstorm and Outriders. With over 20 years of experience, the international team of hundreds works across offices and remotely, fostering a creative, forward-thinking culture.
Develop, extend, and optimize Unreal Engine 5 rendering features, including shaders, lighting, and post-processing.
Collaborate with engineering and art teams to balance visual fidelity with performance requirements.
Take technical ownership of rendering standards, tools, and complex graphics problems.
They are a game development studio creating ambitious, immersive gaming experiences with Unreal Engine 5. The culture is collaborative, multidisciplinary, and focused on innovation and high-quality execution.
Profile and optimize CPU, memory, and I/O performance on console platforms, driving the game to its frame-time, memory, and load-time targets ahead of certification and launch.
Diagnose hitches, streaming stalls, and memory pressure using platform and engine profiling tools, and fix root causes rather than symptoms.
Help maintaining core systems such as level loading and streaming, making sure they perform within console hardware constraints.
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices.