Create high-quality animations for characters, creatures, and gameplay assets in Unreal Engine.
Collaborate with art, design, narrative, and engineering teams to ensure expressive and responsive animations.
Mentor junior animators and contribute to improving animation pipelines and workflows.
They develop major game projects with a focus on creating memorable interactive experiences. The company has a globally distributed, remote team that values creativity, collaboration, and continuous improvement.
Create high-quality gameplay animation and implement it in Unreal Engine, collaborating with design to craft compelling player experiences.
Assume ownership of broad character animation deliverables including locomotion, abilities, and interactions.
Mentor other animators on style and implementation, and document workflows to maintain quality bars.
teamLFG, part of PlayStation, creates games that bond players into deeply invested communities with comedic, lighthearted characters. The team is a fun, diverse, cross-discipline group devoted to building a new universe from scratch on a new franchise.
Create animations that meet aesthetic and technical requirements for Subnautica 2, setting a high visual bar.
Collaborate with animation lead, technical art, design, and narrative to ensure responsive and expressive characters.
Self-manage timeboxes, improve animation pipelines, and mentor junior team members.
Unknown Worlds is a game development studio known for creating the Subnautica series. They are a globally distributed remote team that values creativity, diversity, and innovation.