Lead environment art and coordinate work with a multidisciplinary team accountable for worldbuilding.
Mentor and inspire a talented team of artists through all phases of production.
Create strong processes and scalable art workflows that force multiply the team’s efforts and define a high art quality bar
SIE is dedicated to creating games that engage players in a vibrant community. We value a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Analyze memory and performance issues throughout the project.
Create efficient shaders and materials to texture characters, environments, and visual effects.
Optimize and automate graphic processes and production pipelines to improve real-time performance and team efficiency.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents to create unforgettable games across all platforms. We prioritize our people with benefits like flexible working arrangements and generous vacation time.
Leading and developing project-based teams of artists.
Balancing hands-on art production with oversight responsibilities.
Reviewing and approving final subtask work, ensuring work meets quality standards.
Mooncolony is a company focused on delivering a variety of projects, ranging from cinematic illustration to concept and cosmetic design. They value great communication skills and genuine enthusiasm for collaborative team working.
Ensure WoW Character Art assets will transition into game-ready assets.
Collaborate with internal teams and external partners to execute deadlines with quality.
Responsible for supervising assets that require additional details before implementation.
Blizzard Entertainment is a premier developer and publisher of entertainment experiences. They have created some of the industry’s most critically acclaimed and genre‑defining games engaging tens of millions of players worldwide across PC, console, and mobile platforms.
Create high-quality, real-time visual effects across all effects domains.
Collaborate across multiple disciplines to support gameplay, cinematics, and environments with high-quality VFX.
Partner with peers to innovate and research new workflows, tools, and techniques to push the boundaries of real-time VFX.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. The company encourages employees to explore its social media and check out its YouTube channel and Beyond the Game Blog where they share behind-the-scenes insights and stories direct from team members!
Sculpt terrain, define construction and layout, and establish the visual identity of each course
Author and place foliage (grass, trees, plants) to build dense, believable ecosystems
GOLF+ is building the leading platform for off-course golf. What began as the premier VR golf experience is now evolving into a multi-platform ecosystem spanning VR, simulator golf, and flatscreen experiences, serving millions of golfers worldwide.
Illustration and design of interface elements for video games.
Visual research, sketches, conceptualization and realization of interfaces.
Participation in the definition of a game's visual style.
Frima cultivates creative audacity and has been doing so for over 20 years. They have been recognized as one of Canada's top employers in the video game industry for 2021, 2022 and 2023 and take care of their people.
Demonstrates strong conceptual ideas and visual creativity to form original characters.
DreamWorks Animation tells stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, they pride themselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe.
Serve as the primary point of contact for UI-related issues on the project, both internally and with external partners;
Illustrate and design video game interface elements;
Contribute to the development of a game's visual style.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.
Create game-ready vehicles and other hard surface assets from concept to final polish.
Work with Leads, Concept Artists, Designers, Animators, and Engineers to ensure assets meet technical and artistic standards.
Collaborate with producers and leads to plan, track, and deliver tasks on schedule.
PUBG is the global battle royale phenomenon. After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture.
Create game-ready weapons and other hard surface assets from concept to final polish.
Collaborate with Leads, Concept Artists, Designers, Animators, and Engineers to ensure assets meet technical and artistic standards.
Provide and implement constructive feedback across the art team, including to outsource vendors, to maintain consistency and quality.
PUBG is the company behind the global battle royale phenomenon. It is developing an exciting new IP that aims to push the shooter genre forward. PUBG Madison has a positive, strong company culture and is located within the Madison hub for innovation and learning.
Maintain and evolve visual standards across all brand touchpoints.
Design multi-format campaign assets including display ads and social graphics.
Produce web-ready graphics, banners, and UI assets optimized for digital performance.
NewtonX is a B2B insights company helping innovative companies make high-stakes decisions confidently. They combine a verified network of business professionals with AI-powered research tools to deliver research intelligence faster than traditional methods.
Design and implement UI systems in Unreal Engine 5 using Blueprints, building interfaces from the ground up.
Create and maintain UI layouts, including interactive elements such as buttons, and connect underlying gameplay logic.
Develop, apply, and refine complex UI materials and shaders, pushing visual fidelity while maintaining performance standards.
Bad Robot Games, founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek), aims to reinvent how stories are played. They are a remote-first games company with a diverse team, creating games where all players can see themselves, collaborating with Bad Robot Productions to unite talent across games, TV, and film industries to create original IPs and expansive worlds.
Drive the creative and technical vision of an Unannounced Project.
Develop and execute a strategy to hire a small team of internal and external audio developers.
Work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
SIE (Sony Interactive Entertainment) is where passionate people create and deliver the world’s best gaming and entertainment experiences. They value diversity, innovation, and collaboration.
Create visual assets for websites, infographics, and email campaigns.
Assist with creative direction, including scripting and storyboarding for videos.
Execute video editing and create custom motion graphics and animations.
Aura is on a mission to create a safer internet with its suite of intelligent digital safety products. They have over 400 people worldwide and are guided by a leadership slate that's successfully grown startups into multi-billion dollar organizations.
Serve as the primary point of contact for UI-related issues on the project.
Illustrate and design video game interface elements.
Contribute to the development of a game's visual style.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.