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Global Unlimited PTO

  • Build and launch features that delight millions of players daily, owning gameplay features end-to-end.
  • Write clean, performant, and maintainable Roblox Lua code, designing for scalability and performance.
  • Partner with designers and artists to create high-quality experiences, and monitor live features proactively.

Problem-solving Collaboration

10 jobs similar to Software Engineer - Driving Empire

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Global Unlimited PTO

  • Produce high-quality renders for in-game experiences and marketing campaigns.
  • Collaborate with the Art Lead to develop concepts, refine assets, and maintain visual identity.
  • Experiment with composition, lighting, and visual storytelling to elevate game artwork.

This partner company is a global, fully remote art team creating visual experiences for a major Roblox automotive game. They offer an inclusive, equal-opportunity work environment with an international distributed team.

Latin America Unlimited PTO

  • Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
  • Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
  • Work with project managers and game teams to deliver features to players across multiple platforms.

Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.

Canada Unlimited PTO

  • Test the game in live and QA environments across mobile, tablet, PC, and console.
  • Reproduce, investigate, and document bugs with clear steps and supporting materials.
  • Collaborate with QA Lead and team to develop test plans and communicate findings.

Jobgether is an AI-powered job matching platform that connects candidates with employers. They process your data to evaluate your candidacy and share it with hiring companies.

Canada

  • Lead projects with collaboration across engineers, product managers, and operations to deliver key objectives.
  • Contribute to technical direction and engineering quality by maintaining standards and influencing decisions.
  • Troubleshoot and manage full-cycle incident response including mitigation, correction, and prevention.

Lime is the largest global shared micromobility business on a mission to build a future where transportation is shared, affordable, and carbon-free. A Time Magazine 100 Most Influential Company, Lime has powered more than one billion rides in close to 30 countries across five continents, spurring a new generation of clean alternatives to car ownership.

Canada

  • Implement features, systems, and tools for our live mobile games, from front-end client code to back-end server support.
  • Get involved in every aspect of product development, from design to implementation to playtests to metrics analysis.
  • Construct systems that let everyone at the company deploy to our distributed backend without worry, and create tools to automate and optimize processes.

A Thinking Ape builds communities through mobile games with emergent social play and original IP. We have been profitable and growing since 2009, with small, autonomous teams that focus on ownership and data-driven decision making.

Japan

  • Implement gameplay systems and mechanics in Unreal Engine C++ under guidance of senior engineers.
  • Create and optimize internal tools and editor extensions to empower designers and artists.
  • Collaborate with distributed teams across different regions to ensure technical alignment and feature implementation.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.

Canada

  • Develop and maintain features across backend services and Unity game clients, bridging Python/Django systems with C# game development requirements.
  • Contribute to live-operations activities including incident management, reliability improvements, service maintenance, and operational issue resolution.
  • Collaborate with cross-functional teams to define requirements, resolve technical challenges, and deliver high-quality player-facing features.

This posting is on behalf of a partner company managing all applications and next steps. The role is for a live-service game with a large engaged player community, and the team operates in a collaborative environment alongside Product, Design, QA, and Analytics departments.

UK

  • Shape the future of UX design on STFC through new features and your own principles, practices, and standards.
  • Own and deliver complete UX for new features and player experiences, turning ideas into fully developed designs.
  • Build deep knowledge of the game to ground design decisions in real player perspectives and experiences.

Scopely is a leading video game and interactive entertainment company, home to many of the world's most beloved games including MONOPOLY GO! and Pokémon GO. We are powered by thousands of world-class gamemakers globally and a distinctive tenet-driven culture.

US

  • Collaborate with content teams to design, implement, and maintain industry-leading gameplay experiences with a focus on enemy, boss, and ally behaviors.
  • Act as a subject matter expert on enemy and boss teams, mentoring junior staff through code reviews and special interest groups.
  • Architect scalable systems, estimate assigned work, and proactively communicate task status across teams.

A Sony Interactive Entertainment studio known for developing critically acclaimed AAA games, including Marvel's Spider-Man and Ratchet & Clank. They foster a digital-first culture supporting remote, hybrid, and in-office work, and value ownership, technical expertise, and employee well-being.

LATAM

  • Design and implement high-performance components in Rust, C++, or Go for the DEX engine and protocol runtime.
  • Build low-latency pipelines for order execution, event propagation, and state updates, optimizing concurrency and memory layout.
  • Investigate and resolve performance bottlenecks using profiling and benchmarking, driving system design decisions for senior candidates.

Nexus is the engine for verifiable finance, building a blockchain designed to embed the global financial system into one compounding system. Headquartered in San Francisco with a growing presence in Buenos Aires, the cross-continental team is backed by leading investors and works with more than 100 partners.