Propose, implement and own tasks and features in a timely fashion.
Collaborate with Designers to establish gameplay feature requirements and iterate on gameplay features.
Develop and maintain fun gameplay mechanics and systems.
People Can Fly is a leading independent AAA game development studio with offices around the globe. They focus on shooter games and aim to combine expertise with the creativity of forward-thinking talent to build the next generation of action games.
Collaborate with artists, designers, and gameplay developers to improve player experience.
Polish UI prototypes to AAA level with attention to compliance, accessibility and layout.
Design and implement new UI systems, and iterate on existing ones.
People Can Fly is a leading independent AAA game development studio with offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe. They made their mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders.
Focus on backend development for online game services.
Make key technical decisions defining product and infrastructure.
Gain experience with cutting edge technology and methodologies.
Wolfjaw Studios delivers customized backend systems and solutions for multiplayer game franchises. They are a team of 70 engineers and producers with experience across major studios, supporting titles like NBA2K, Among Us, and Destiny 2.
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
CD PROJEKT RED creates revolutionary, story-driven RPGs. They have a multilingual and multicultural working environment with a diverse selection of people from all around the world.
Provide vision for the game's UI/UX, ensuring alignment with the game's creative vision and player experience goals
Prototype ideas quickly to test flows, layouts, and interactions
Collaborate closely with game designers, artists, and developers to integrate UI/UX seamlessly into the overall game design
Second Dinner is an award-winning independent game development studio, known for their game, MARVEL SNAP, in partnership with Marvel. They value diversity and encourage applications from everyone who can bring something unique to the table as a remote-first company.
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer
Write high-quality code that is optimized, bug-free, and aligned with project goals
CD PROJEKT RED creates story-driven RPGs. They share behind-the-scenes insights and stories directly from their team members via their social media, YouTube channel, and Beyond the Game Blog.
Engage in hands-on coding, creating innovative features played by millions of users
Focus on balancing and core gameplay parameters/features to
Manage the development cycle with support from teammates, identifying the engineering tasks and processes needed to execute the roadmap
Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, we are the #3 mobile publisher worldwide in terms of downloads after Google and Meta, fostering a culture of innovation and collaboration.
Create and contribute to online systems like matchmaking, gameplay, automated testing, live operations.
Partner with our backend services team to represent game team interests and requirements.
Develop code to facilitate statistical queries and implement hooks to improve data-gathering and player insights.
Visual Concepts believes that great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, they have shipped over 100 multi-sku titles to critical acclaim and commercial success.
Architect and implement engine enhancements to meet performance and functionality requirements.
Identify rendering limitations in Unreal Engine and design solutions that support our visual identity and fidelity goals.
Optimize memory usage, GPU and CPU workloads, and rendering performance across platforms.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on their social media, YouTube channel, and Beyond the Game Blog.
Implement gameplay scenarios using existing toolsets to forge gameplay elements.
Work with programmers, game designers, artists, and animators to create essential tools and solutions.
Assist with prototyping and production of the technical elements for game features.
People Can Fly is a leading independent AAA game development studio with an international team of hundreds of talented individuals working globally. Founded in 2002, they've made their mark with shooter titles and continue to expand their expertise, building the next generation of action games for players worldwide.
Deliver systems for improved scripting, character differentiation, and seamless gameplay animation
Represent the player at all times, delivering satisfying, polished, and extensible game features
Work with designers to prototype and implement combat gameplay that incorporates multiple competitors in a highly reactive environment
Visual Concepts develops video games, and they believe that great games are made by diverse and empowered teams. They have shipped over 100 multi-sku titles and their teams are independent and entrepreneurial with studios across multiple countries.
Build and polish mobile mini-games inside Triumph’s Unity ecosystem
Own gameplay, UI, performance, and integrations
Improve tooling, pipelines, and workflows so we can ship faster
Triumph makes mobile gaming more thrilling by letting players wager and win real money, play in mass multiplayer games, and compete in social tournaments. They've built the top app in their App Store category and sustained exponential month-over-month growth on their revenue and active players.
Managing direct reports and supporting their professional development.
Working closely with designers, artists and other developers.
Guiding the team to build and enhance UI features.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members through social media, their YouTube channel and Beyond the Game Blog.
Design and scale backend systems that power our consumer facing products.
Build and refine APIs that deliver instant, seamless experiences.
Collaborate with product, credit/finance, compliance, support, and analytics teams.
Tilt is creating a new credit system that backs the working, whatever they're working toward. They use mobile-first products and machine learning-powered credit models to look beyond credit scores, using over 250 real-time financial signals to recognize real potential. They are named among the next billion-dollar startups.
Design and integration of complex interface systems directly in Unreal (UMG/Slate)
Creation and optimization of custom shaders and materials for advanced visual effects
Improvement of the UI pipeline and documentation of best practices for the team
Frima cultivates creative audacity for over 20 years. They have been recognized as one of Canada's top employers in the video game industry and knows how to take care of their people.
Working with and maintaining streaming systems to maximize performance.
Creating tools and data pipelines to achieve our massive world with minimal performance impact.
Design and implement optimal streaming solutions for our game experience.
They create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories direct from their team members on social media, their YouTube channel, and Beyond the Game Blog.
Turn promising prototypes into polished, production-ready games.
Build and maintain shared game infrastructure.
Adapt core systems to the unique requirements of each new game.
Wolf Games is building the platform for generative entertainment universes — living, ever-expanding worlds where creators, players, and AI collaborate in real time. It appears to be a small, creative, and collaborative team that values curiosity, craftsmanship, and experimentation.