Build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
Directly hire, manage, and lead engineers within the UI subdiscipline, providing mentorship and career development.
Collaborate daily with a cross-disciplinary team to build new player experiences and provide technical guidance in UX/UI systems.
Sony Interactive Entertainment is a global leader in interactive entertainment, developing and publishing video games and hardware. The company fosters a mission-focused culture with a diverse team dedicated to creating new franchises.
Develop robust and performant UI frameworks and specialized widgets for games.
Collaborate with UI team and other disciplines to bring UI vision to life.
Proactively plan and estimate work to align with product specifications and milestones.
Our client is a AAA game development studio focused on creating high-quality games. They offer a collaborative atmosphere with opportunities for growth, training, and technical challenges.
Lead daily Scrum meetings and participate in code reviews to ensure code quality and project tracking.
Identify and resolve performance issues related to CPUs, GPUs, and memory, and develop engine integrations across mobile, PC, and console.
Mentor and support programmers, providing technical guidance and sharing best practices in development.
Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. They bring together hundreds of passionate talents and offer a 4.5-day workweek, flexible arrangements, and up to 7 weeks of vacation.
Write high-quality, well-tested code for gameplay features and systems using C++ and Unreal Engine.
Mentor junior engineers through paired programming and code reviews to foster a collaborative culture.
Work with project managers and game teams to deliver features to players across multiple platforms.
Gamebreaking Studios is a consulting and contracting company specializing in Unreal UI and backend service engineering for games and interactive media. The team is a small, remote-first group with a culture of mentorship, transparency, and respect, working with major brands like Disney and Microsoft.
Developing and maintaining core technology systems on Unreal Engine for a large open-world game.
Proposing and implementing solutions for performance and scale challenges.
Collaborating across disciplines and with Epic Games to push technology forward.
We create revolutionary, story-driven RPGs that go straight to the hearts of gamers. With a team of passionate developers, we foster a collaborative and inclusive culture, offering extensive benefits and support for professional growth.