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Canada 4w PTO

  • Establish and maintain production pipelines and meet deadlines in collaboration with the Lead.
  • Create high-quality rigs and skinning for characters, creatures, and props in Maya, including cloth, physics, and hair setups.
  • Develop retargeting tools, support the team technically, and share knowledge with less experienced peers.

Maya Python Rigging

7 jobs similar to Senior Technical Animator

Jobs ranked by similarity.

France

  • Develop technical systems and workflows for character animation in Unreal Engine.
  • Build and optimize character rigs for bipedal, non-bipedal, and mechanical characters.
  • Improve pipelines connecting Maya, Blender, and Unreal Engine with reusable tools.

They are a game studio developing an unannounced title. The culture emphasizes collaborative, international teamwork and technical ownership.

$5,925–$10,175/mo
Europe

  • Implementing and stabilizing character animation systems in Unreal Engine 5's Animation Framework (UAF/AnimNext).
  • Taking ownership of technical animation solutions, improving their reliability and reusability across NPCs, enemies, and monsters.
  • Collaborating with Animators, Programmers, and Designers to debug complex animation issues and integrate systems into gameplay.

CD PROJEKT RED creates revolutionary, story-driven RPGs and is currently developing The Witcher 4. The studio has a diverse international team with a culture focused on creativity, well-being, and continuous learning.

North America Unlimited PTO

  • Own the vision and execution of first-person animation systems from scratch in UE5.
  • Create high-quality first-person animations for weapons, locomotion, and interactions.
  • Collaborate with engineering and design to ensure gameplay feel and responsiveness.

BulletFarm is an independent AAA game studio developing a new original IP for PC, PS5, and Xbox Series X|S. It is a small, senior team operating remote-first with a focus on creative ownership and long-term collaboration.

Canada Brazil

  • Design realistic 3D production tasks for modeling, animation, rendering, and visual effects workflows.
  • Create and refine 3D assets, materials, lighting, and scenes while defining technical specifications.
  • Evaluate AI-generated 3D outputs for visual quality and technical accuracy, and document decisions.

The company trains advanced AI systems by using expert 3D artists to create and evaluate realistic creative production tasks. It operates as a remote, collaborative project team with a focus on technical precision, creative quality, and improving AI-generated visual content.

$100,000–$150,000/yr
United States

  • Lead animation quality and team for an exciting new title.
  • Oversee keyframing, motion capture integration, and Unreal Engine animation systems.
  • Mentor animation talent and establish visual benchmarks across all in-game movement.

IllFonic is an independent video game developer and publisher known for titles like Ghostbusters: Spirits Unleashed and Friday the 13th: The Game. Founded in 2007, the company is composed of video game, music, and technology veterans focused on redefining indie and middle-market game development.

Global

  • Create high-quality animations for characters, objects, and environments in mobile games.
  • Collaborate with artists and game designers to ensure clear and readable gameplay actions.
  • Optimize animations for mobile platforms and contribute to animation pipeline improvements.

They are a creative game development team focused on building engaging mobile games with polished animations. The culture is collaborative and low-bureaucracy, encouraging ownership, creative autonomy, and professional growth.

Canada

  • Create advanced FX simulations for fire, explosions, destruction, volumetrics, fluids, oceans, and lava.
  • Deliver hero-level FX work and develop reusable Houdini templates and procedural workflows.
  • Collaborate with global teams, mentor artists, and support workflow improvements through scripting.

FOLKS is a VFX studio delivering effects for episodic TV and feature films, with 10 global studios. Part of the Pitch Black network, they offer a human-focused, collaborative culture.