Build and polish mobile mini-games inside Triumph’s Unity ecosystem
Own gameplay, UI, performance, and integrations
Improve tooling, pipelines, and workflows so we can ship faster
Triumph makes mobile gaming more thrilling by letting players wager and win real money, play in mass multiplayer games, and compete in social tournaments. They've built the top app in their App Store category and sustained exponential month-over-month growth on their revenue and active players.
Build and optimize high-performance graphics components.
Develop robust production-quality pipelines that integrate with data pipelines.
Work across GPU clusters, cloud environments, and local DCC tools.
Meshy is redefining 3D creation with generative AI. They empower artists, designers, engineers, hobbyists, and makers to bring immersive worlds, characters, and experiences to reality in minutes. They are recognized as No.1 in popularity among 3D AI tools with a global team.
Collaborate closely with designers to iterate on gameplay concepts and specifications.
Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++.
Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness.
Onebrief is a collaboration and AI-powered workflow software designed specifically for military staffs. They operate as an all-remote company, and their team spans veterans from all forces and global organizations, and technologists from leading-edge software companies.
Write high quality code with unit tests to create new features
Debug Linux system level issues and produce high quality code to fix them
Collaborate proactively with a distributed team
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. They are a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office-based roles.
You'll design and implement key components within the core Native Video Engine, contributing to technical decisions that impact platform functionality
You'll develop rendering pipeline features, focusing on performance optimization, memory efficiency, and cross-platform compatibility
You'll collaborate with product teams to translate user needs into technical specifications, ensuring our engine delivers exceptional creative experiences
Canva is a design platform that allows users to create a variety of visual content. They have campuses in Sydney and Melbourne, and co-working spaces in Brisbane, Perth and Adelaide, with a flexible work environment for employees in Australia and New Zealand.
Prototype and build online game features and concepts in the backend.
Develop new services and author software design documents.
General support for live features and releases.
Rushdown Studios was founded by games industry veterans with a focus on solving difficult problems that face multiplayer games. As a co-dev game studio, they bring experience working on games like PUBG, League of Legends, and Rocket League, aiming to funnel their passion into features and games enjoyed by billions.
Design, build, and maintain mobile applications using .NET for iOS and Android.
Collaborate across disciplines to deliver high-impact mobile experiences.
Guide architectural decisions balancing cross-platform efficiency with native performance and UX.
VERSANT is a leading force in news, sports and entertainment, home to iconic and trusted brands. As an independent, publicly traded company, VERSANT brings together powerhouse cable networks with dynamic digital and direct-to-consumer brands, reflecting our commitment to delivering exceptional experiences.
Design, implement, and maintain custom tools and scripts to streamline game asset creation.
Develop and maintain import/export pipelines, validators for game content, and automation pipelines.
Create and maintain various REST APIs to support current and future needs in the studio.
They create revolutionary, story-driven RPGs. The company encourages exploration of their social media, YouTube channel, and Beyond the Game Blog for behind-the-scenes insights from team members.
Lead and mentor a multinational team of mobile and backend engineers.
Provide hands-on technical guidance in Swift, Kotlin/Java, or C#/.NET as needed.
Partner with the Sprint Manager to align engineering efforts with sprint goals and release timelines.
e.l.f. Beauty, Inc. stands with every eye, lip, face and paw. They are deeply committed to clean, cruelty-free beauty at an incredible value, which has fueled the success of their flagship brand e.l.f. They have a unique culture, total compensation, workplace flexibility and care for the team.
Build small tools, sample apps, packaging automation, and targeted patches to Microsoft SDKs/CI workflows that accelerate partner onboarding.
Work directly with senior engineers at leading AI and ISV companies to unblock their Windows app builds, packaging, publishing, OAuth flows, desktop features, and performance.
Package PWAs, support WebView2/desktop hybrid architectures, assist app migrations from Xbox to Windows, and help partners adopt MSIX/unpackaged patterns.
Southworks is a company that works with various technologies. The company does not specify its size or culture in the job posting.
Research and propose improvements to UI processes and pipelines.
Develop best practices for the team for performant use of UMG and Slate.
Rushdown Studios was created with a simple philosophy in mind: we believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, they now focus on solving some of the most difficult problems that face multiplayer games.
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
CD PROJEKT RED creates revolutionary, story-driven RPGs. They have a multilingual and multicultural working environment with a diverse selection of people from all around the world.
Build Web SDKs using WebAssembly (WASM) and Emscripten
Collaborate with graphics engineers to design intuitive, web-friendly APIs
Create samples, tools, and documentation that improve developer experience and adoption
Miris is building the future of 3D content delivery at global scale. They are backed by patented innovations, Miris leverages state-of-the-art advancements in neural rendering, including radiance fields, Gaussian splatting, and new AI-assisted graphics approaches.
Design, implement, and optimize rendering systems to support high visual fidelity.
Collaborate with the art and tech art teams to create efficient tools and workflows that enhance visual impact.
Maintain, debug, and enhance existing graphics systems to improve performance and memory usage.
CD PROJEKT RED's mission is to create revolutionary, story-driven RPGs which go straight to the hearts of gamers. They share behind-the-scenes insights and stories directly from their team members on social media, their YouTube channel, and Beyond the Game Blog.
Work closely with designers and animators to fulfill the vision of the game
Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer
Write high-quality code that is optimized, bug-free, and aligned with project goals
CD PROJEKT RED creates story-driven RPGs. They share behind-the-scenes insights and stories directly from their team members via their social media, YouTube channel, and Beyond the Game Blog.
End-to-end ownership of our Rust-based real-time editing engine, including rendering, document models, synchronisation, and collaborative editing.
Low-latency, high-performance systems that power live editing across mobile and web platforms.
Engine leadership — growing and mentoring a senior team working at the intersection of graphics, performance, and product-critical infrastructure.
Photoroom launched in 2020 after being accepted into Y Combinator and has become the world's most popular AI photo editor over the past four years. With over 300 million downloads and processing 5+ billion images annually, it serve both individual creators and major enterprises.
Collaborate with team to improve and extend web-based 3D engineering software solutions.
Translate complicated data and complex workflows into smooth, intuitive UI experiences.
Create and maintain modern React components while refactoring legacy UI into the same architecture.
Scanifly is a mission-driven company that is driving the clean energy transition through reality capture, 3D modeling, cloud computing, and AI. They empower contractors globally to sell, survey, engineer, install, and operate home electrification projects with greater accuracy, efficiency, and worker safety. They are looking for individuals who thrive in a fast-paced environment and approach their craft with passion, proactiveness, and a team-first attitude.
Create 30-second 3D video ads based on marketing briefs and trends.
Animate existing 3D game assets specifically for marketing use.
Iterate on existing videos and concepts (e.g., swapping assets, camera angles, or intros).
Kolibri Games is a mobile game developer based in Berlin. They focus on creating games that players can enjoy for years, especially in the idle genre, bringing enjoyment to hundreds of millions of players. They strive to offer a friendly environment with opportunities to learn and grow.
You will be responsible for the short-to-medium-term development roadmap.
You'll have wide ownership over some of the core functionalities of Fiducial Scout.
This includes interception detection, collision avoidance, target acquisition, and GNSS denied visual navigation.
Fiducial is a young but fast-growing deep-tech start-up. They develop and deploy software for on-board UAV 3D vision in military applications. Their team members have strong academic backgrounds and the main office is located in the TU Delft campus.