Source Job

Canada United States 4w PTO

  • Own the design and tuning of third-person camera systems, including exploration, aiming, and combat states.
  • Implement rail and scripted camera sequences for cinematic gameplay experiences.
  • Collaborate closely with animation, combat, and engineering teams to ensure seamless player feel and controls.

Game Design Unreal Engine

7 jobs similar to Senior Game Designer, Camera and 3Cs

Jobs ranked by similarity.

$148,000–$222,000/yr
US

  • Own the creative vision and execution of playable hero characters, including combat, traversal, and 3Cs.
  • Prototype, implement, and tune hero gameplay directly using proprietary tools and scripting systems.
  • Collaborate with gameplay programmers, animators, and artists to deliver polished, world-class third-person gameplay.

Insomniac Games is a video game developer known for acclaimed titles like Marvel's Spider-Man and Ratchet & Clank. As part of Sony Interactive Entertainment, it fosters a collaborative, creative culture with a focus on high-quality, polished gameplay.

$148,000–$220,000/yr
US

  • Own the creative vision and execution of playable hero characters, including combat, traversal, and abilities.
  • Drive hands-on prototyping, tuning, and iteration through internal tools and scripting systems.
  • Collaborate with cross-discipline teams including programming, animation, and art to deliver polished player experiences.

Insomniac Games is a PlayStation studio behind beloved titles like Spider-Man and Ratchet & Clank, part of Sony Interactive Entertainment. With a focus on creativity and innovation, we are a large team of game developers dedicated to crafting world-class interactive experiences.

US

  • Design and construct maps, arenas, and combat spaces from initial concept through final blockout.
  • Collaborate with multidisciplinary teams to align level content with core mechanics and creative direction.
  • Rapidly iterate levels based on playtest results and feedback to enhance player experience.

They are a game development studio focused on creating engaging action games. The studio offers a fully remote, collaborative culture that values player experience, honesty, and continuous improvement.

Europe 5w PTO

  • Own and evolve core combat systems, enemy archetypes, and bosses, from concept to polished implementation.
  • Implement combat behaviours using Unreal Engine's Behaviour Trees, Animation Graphs, and Blueprints, and collaborate with programmers on technical requirements.
  • Balance combat with RPG progression, fine-tune animation timing, hitboxes, and frame data, and produce clear documentation for the team.

Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. They emphasize a diverse and inclusive work environment, with a focus on fair and efficient recruitment processes.

US Unlimited PTO

  • Create and integrate AAA-quality scripted animations in Unreal Engine 5, using motion capture and hand-key techniques.
  • Collaborate with animators, engineers, and designers to keep narrative moments cohesive with cinematics and gameplay.
  • Troubleshoot animation, rigging, and pipeline issues while helping establish standard methodologies.

That's No Moon is an independent studio of storytellers and game-makers creating narrative-driven AAA experiences. The team is diverse, collaborative, and focused on creativity, inclusion, and responsible production practices.

Global

  • Design open-world environments from blockout to playable spaces.
  • Set sightlines, landmarks, routes, pacing, and Points of Interest.
  • Prototype interactive environmental gameplay via scripting or visual scripting.

Sunblink is a game studio specializing in immersive, exploration-driven gameplay experiences. The team is collaborative and inclusive, values transparency, and encourages applicants from underrepresented backgrounds.

Japan

  • Lead implementation of gameplay components using advanced visual scripting, Unreal Blueprints, and engine systems.
  • Design and iterate on complex, technically challenging gameplay mechanics and systemic elements.
  • Bridge creative vision and technical execution while collaborating with engineering, art, and production.

Keywords Studios is a global provider of creative and technical services to the video game industry, supporting clients across the entire game lifecycle. With over 13,000 professionals across 70+ studios in 25+ countries, the company fosters a collaborative, growth-oriented global culture.