Own and maintain the end-to-end art pipeline from content creation through engine implementation.
Establish technical art standards, workflows, documentation, and best practices for internal and external teams.
Develop tools, automation systems, and workflows that improve artist productivity and content scalability.
BulletFarm is an independent AAA studio developing a new AAA title with a 2030 launch target. We are a remote-first, small senior team backed by GreaterThan Group.
Design, build, and maintain developer-facing tools used across multiple disciplines within Unreal Engine.
Integrate AI/ML capabilities into tools to accelerate content creation and automate workflows.
Partner with artists, designers, and engineers to identify workflow pain points and build practical solutions.
BulletFarm is an independent AAA game studio backed by GreaterThan Group. They are a remote-first team of senior developers working on a title launching in 2030.
Create high-quality renders for in-game and marketing art for Driving Empire, working closely with the Art Lead.
Execute against the game's art direction and defined pipelines, ensuring timely delivery of assets.
Bring strong creative instincts to evolve visual style and capture trends in cars, sports, and internet culture.
Voldex is a leading gaming company focused on Roblox, home to several of the platform's top games like Brookhaven and Driving Empire. With over 160 million monthly active players and 95+ remote team members globally, they foster a remote-first culture and value creativity and collaboration.
Design and produce authentic, high-fidelity aircraft liveries based on real-world airline references and branding materials.
Apply liveries to 3D models, test them in Microsoft Flight Simulator, and optimize textures for performance.
Collaborate with artists and developers to maintain consistent quality and troubleshoot livery-related issues.
Jobgether is an AI-powered job matching platform that connects candidates with hiring companies. They use technology to review applications and share top-fitting candidates with employers, while maintaining a focus on data privacy and fair hiring practices.
Produce high-quality renders for in-game experiences and marketing campaigns.
Collaborate with the Art Lead to develop concepts, refine assets, and maintain visual identity.
Experiment with composition, lighting, and visual storytelling to elevate game artwork.
This partner company is a global, fully remote art team creating visual experiences for a major Roblox automotive game. They offer an inclusive, equal-opportunity work environment with an international distributed team.
Monitor creative market trends, identify new ideas, and adapt them to the game.
Produce video ads, including developing concepts, hooks, and scripts, and analyze test results for iteration.
Deliver 2-5+ videos per week using video editing and AI tools, with 1+ year of mobile game ad experience.
Lapitopa is a mobile game developer and publisher focused on casual and mid-core games. They are a small, friendly, and supportive team offering space to experiment and grow through real campaign results.
Design physical objects suitable for 3D printing using open-source CAD software.
Complete engineering design tasks while your workflow is captured to train AI models.
Write and execute Python validation scripts to support design workflows.
Prolific is a platform that connects AI developers and researchers with a global pool of paid study participants to gather high-quality human data. With over 35,000 users, it focuses on ethical data collection for AI development.
Serve as a key creative collaborator across digital, web, advertising, and video content assignments, aligning motion design with campaign objectives.
Integrate AI workflows like Gen-AI and neural rendering to streamline production and iterate on mood boards and style frames.
Create high-end motion graphics, 3D assets, and cinematic environments for broadcast, web, and emerging digital platforms.
Huge is a design and technology company that creates products and experiences for ambitious brands. With nearly 1,000 employees, Huge fosters an inclusive, collaborative culture and has been operating for over 25 years across North America, Europe, and Latin America.
Define and own the visual direction and artistic quality of mobile game interfaces, creating polished 2D UI assets and interactive elements.
Build scalable, component-driven UI design systems in Figma and integrate 2D UI with 3D assets for consistent, engaging player experiences.
Collaborate with game teams and use AI-assisted workflows to accelerate ideation, prototyping, and asset creation for free-to-play meta systems.
Jobgether uses AI-powered matching to streamline job applications and connect top candidates with hiring companies. It is a remote-first, flexible workplace that values creativity, experimentation, and collaboration.
Evaluate and annotate 3D meshes, GLB files, 2D images, and video assets for model training.
Recognize mesh quality and detect geometry defects, topology errors, and scene inconsistencies.
Requires hands-on 3D modeling experience in Blender or Maya and upper-intermediate English proficiency.
Mindy Support provides data annotation and outsourcing services for AI and machine learning projects. The company operates with a global remote team and focuses on quality and precision in 3D content evaluation.
Evaluate GPU kernel tasks for technical accuracy, realism, solvability, reproducibility, and robust testing criteria.
Rigorously test and troubleshoot complex GPU programming scenarios to identify memory allocation bugs, execution bottlenecks, and parallel computing logic errors.
Review CUDA, Triton, and other GPU kernel implementations and provide clear, actionable technical feedback.
Our partner is a company specializing in AI training and evaluation, seeking experienced GPU kernel specialists to audit AI training tasks. The project is globally distributed and offers fully remote freelance work.
Evaluate high-resolution images and video at the pixel level for compression artifacts, noise, banding, and other visual imperfections.
Apply specialized knowledge of lighting, color, rendering, and visual perception to assess AI-generated visual outputs.
Develop evaluation frameworks and translate complex visual observations into structured assessments for benchmarking workflows.
Our partner, a company in the AI development space, seeks a Visual Quality Expert to evaluate AI-generated imagery. This part-time remote role is for a highly experienced visual professional with a discerning eye for image fidelity and production quality.
Create and deliver high-quality 3D assets including environments, houses, props, and gameplay content for a large-scale Roblox experience.
Review work of other artists, provide actionable feedback, and ensure visual and technical quality standards are met.
Collaborate with art leads, designers, and engineers to optimize assets for real-time performance and maintain consistent art direction.
Our partner develops a large-scale, continuously evolving Roblox experience called Brookhaven. They operate with a remote-first culture and offer a collaborative environment for creative professionals.
Evaluate AI-generated graphics for composition, layout, typography, and visual quality.
Provide actionable feedback to improve AI model understanding of design principles.
Collaborate remotely with project teams to refine evaluation criteria and prompts.
The company is a partner organization that trains AI models for graphic design evaluation. It operates with a remote freelance team and emphasizes independent project-based work.
Create detailed 3D models of aircraft and vehicles from reference materials.
Develop high-quality textures, rig and animate complex mechanical systems.
Optimize assets for real-time performance and collaborate with production team.
Partner company develops immersive simulation environments. They offer a collaborative and supportive team culture with opportunities for continuous learning.
Create and implement high-quality real-time lighting across gameplay environments and cinematics using Unreal Engine 5.
Establish lighting standards, workflows, and best practices while working extensively with Lumen and MegaLights.
Collaborate closely with Art Director and engineering teams to ensure lighting supports artistic direction, gameplay readability, and performance targets.
BulletFarm is an independent AAA game studio backed by GreaterThan Group, focusing on creating high-quality gaming experiences. It operates as a remote-first, small senior team with a collaborative and flexible culture.
Create realistic, mobile-optimized VFX, including effects for weapon skins.
Develop effect concepts based on provided themes, models, and animations.
Own the full VFX pipeline from concept to integration.
We are an international game development studio specializing in the shooter genre. We are a remote-first team with a passionate, supportive culture that values creativity and ownership.
Design and build specific scenarios within a remote reinforcement learning platform.
Configure environmental parameters and define agent interaction rules.
Test initial agent behaviors and document workflow for platform improvement.
Terac is building the world's largest pool of vetted human experts for AI. They provide a platform for researchers, AI labs, and product teams to recruit, screen, and pay study participants across industries.
Build complex, interactive UI components, screens, and workflows.
Turn product and design concepts into polished, production-ready interfaces.
Quadcode is a fintech company delivering advanced financial products and a SaaS trading platform for brokers. With a team of 500+ across the globe, it develops innovative AI tools and offers a creative, friendly atmosphere.