Source Job

$68–$81/hr
US

  • Design player interactions for Destiny 2, evolving complex problems into clear design solutions.
  • Collaborate with cross-functional teams from concept to completion.
  • Use UX methodologies like interviews, flow diagrams, playtesting, and high-fidelity mockups to validate experiences.

UX Design Collaboration Prototyping Visual Design

20 jobs similar to Interaction Designer

Jobs ranked by similarity.

United States Canada

  • Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
  • Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
  • Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.

Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.

US

  • Shape ideas into testable bets, lead discovery research, and synthesize decision-ready insights.
  • Build clickable concepts and functional proof-of-concept prototypes with AI-assisted tools.
  • Lead the pod, validate market signals, and present evidence-backed recommendations to leadership.

RainFocus provides an event management and marketing platform for virtual, in-person, and hybrid events, serving enterprises like Adobe, Cisco, IBM, Oracle, and VMware. It is well-funded, rapidly growing, and values employees, customers, and the world.

$70,000–$125,000/yr
Global

  • Design and prototype coherent user experiences in Figma, from mapping workflows to handling edge cases.
  • Collaborate closely with engineers, product leadership, and another designer to make complex software clear and usable.
  • Carry designs through implementation and review, using user feedback and data to continually improve.

Minerva Project is an education innovator that built Minerva University, named the most innovative university in the world three times, and now partners with higher education institutions globally using its Minerva Forum platform. The team is authentic, thoughtful, driven, and mission-focused, working to improve education worldwide.

Global Unlimited PTO

  • Own the end-to-end UI/UX for Brookhaven, from a player's first session to their hundredth.
  • Combine player data, community feedback, and research to identify and prioritize UX problems worth solving.
  • Produce wireframes, prototypes, and high-fidelity screens while establishing UI/UX standards and documentation.

Voldex is a leading gaming company focused on Roblox, home to several of its top games including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players and 95+ full-time remote team members globally, Voldex fosters a collaborative and player-first culture.

$4,860–$4,860/mo
Global

  • Own the end-to-end design process for your area, from user research and first sketch to shipped feature and iteration.
  • Collaborate with cross-functional teams and the design guild to solve customer problems and improve design systems.
  • Stay current with design trends, use data and feedback to validate ideas, and provide actionable feedback to teammates.

Hostinger is an AI-first web hosting company serving over 5.5 million clients in 150 countries. Guided by 10 company principles, they value freedom, responsibility, and continuous learning, with a fast-paced and dynamic culture.

$145,000–$200,000/yr
US Unlimited PTO

  • Collaborate closely with engineers, designers, and leadership to translate product strategy into well-defined product initiatives.
  • Own and execute high-quality designs, interactions, and prototypes that distill a product vision into tangible experiences.
  • Contribute to the design system and conduct user research to inform design decisions.

Medium is one of the world's most influential writing platforms, connecting millions of readers with ideas that matter. We're a small, dedicated team that cares deeply and takes real ownership of the problems we tackle, moving fast while building something that lasts.

$135,000–$150,000/yr
Unlimited PTO

  • Own end-to-end design of features from discovery through handoff, leading user research and translating insights into intuitive interfaces.
  • Design AI-enabled features and use AI tools to enhance the design process, while contributing to the growth of the design system.
  • Collaborate closely with educators, designers, and engineers to ensure accessible, brand-aligned experiences that balance user needs with business goals.

Wayfinder, a division of Lemnis, develops future-readiness curricula for K-12 students to foster purpose, meaning, and belonging. As a nonprofit with a mission to support underserved communities, it offers a flexible, collaborative culture and values equal access and inclusive community.

$130,000–$180,000/yr
United States

  • Lead design initiatives within behavioral health and absence management experiences, from discovery through execution.
  • Partner with product managers, engineers, and stakeholders to turn ambiguous problems into testable user outcomes.
  • Evolve long-term product vision, create journey maps and service blueprints, and utilize AI tools for research and prototyping.

ComPsych is the worldwide leader in organizational mental health, well-being, and absence management. They provide end-to-end solutions to over 75,000 customers globally, touching more than 160 million lives and are chosen by 40% of the Fortune 500.

$80,000–$128,000/yr
US

  • Support the full UX lifecycle from discovery and user research through high-fidelity design, prototyping, and development handoff.
  • Use Figma and AI-assisted tools to rapidly create interactive prototypes, design systems, and accessible, responsive experiences.
  • Collaborate with Agile product teams and stakeholders to translate complex requirements into intuitive digital solutions.

Peraton is a next-generation national security company delivering mission-critical solutions and technology to protect the nation and allies. The company supports government agencies and every branch of the U.S. armed forces, with employees tackling complex challenges worldwide.

$135,233–$187,245/yr
Canada

  • Own initiatives from discovery through execution, framing problems, running research, prototyping, and shipping.
  • Champion user research and data-driven decision making to raise design maturity.
  • Partner with product, engineering, and stakeholders to turn ambiguous problems into testable outcomes.

ComPsych is the world's largest provider of mental health services and GuidanceResources for life, serving more than 163 million individuals across 200 countries. Over 40% of Fortune 500 companies choose ComPsych for their mental health needs.

UK

  • Set design standards, best practices, and strategic UX vision for Star Trek Fleet Command across complex 4X systems.
  • Own complete, aspirational UX for new features, transforming complex product requirements into intuitive, engaging flows.
  • Produce sketches, wireframes, user flows, and interactive prototypes to communicate design intent.

Scopely is a leading mobile games company behind hits like MONOPOLY GO!, Pokémon GO, and Star Trek Fleet Command. Founded in 2011, it has thousands of world-class gamemakers globally and a culture focused on inspiring play.

$91,700–$106,000/yr
US

  • Produce and optimize marketing and in-game visual assets for launches, promotions, CRM, and user acquisition.
  • Use AI tools and design software to concept, generate, and polish visual imagery and illustrations.
  • Collaborate with product and marketing teams to build cohesive branded assets and iterate based on performance data.

VGW is an interactive entertainment company delivering world-class, free-to-play online social games. The company has popular brands like Chumba Casino, Global Poker and LuckyLand Slots, and fosters a diverse, inclusive, and flexible culture.

Global

  • Own end-to-end design across our digital ecosystem, from user flows and design systems to micro-interactions.
  • Build scalable UI libraries and turn complex business requirements into intuitive, innovative interfaces.
  • Bridge strategy, creative, and engineering to ensure design integrity through technical feasibility.

Billups is reimagining Out-of-Home (OOH) media with patented technology and proprietary AI, helping brands connect with people in physical spaces. With a global team of 400+ across 20+ countries, we move fast, collaborate deeply, and invest in talent.

Germany 6w PTO

  • Conceptualize and implement UX/UI solutions for products, from initial ideas to wireframes, prototypes, and final designs.
  • Conduct user tests and research activities, deriving concrete design decisions from findings.
  • Collaborate closely with product management, development, and UX colleagues, integrating user needs, business goals, and technical possibilities.

LYNQTECH is a technology provider in the energy market, driving digitalization of the energy industry with a cloud platform. With around 150 employees, the company combines startup freedom with stability, fostering an agile, passionate, and innovative culture.

$80,300–$98,550/yr
Canada

  • Own a product area across releases and the system other designers depend on.
  • Prototype to decide: build working prototypes with real components and data.
  • Set the measure before the build, make hard calls, and grow the people around you.

CapIntel is a software platform that helps financial advisors at major North American banks explain investments to clients. Founded in 2019, it ranks among Deloitte's fastest-growing tech companies with a team built on trust and collaboration.

Global

  • Design open-world environments from blockout to playable spaces.
  • Set sightlines, landmarks, routes, pacing, and Points of Interest.
  • Prototype interactive environmental gameplay via scripting or visual scripting.

Sunblink is a game studio specializing in immersive, exploration-driven gameplay experiences. The team is collaborative and inclusive, values transparency, and encourages applicants from underrepresented backgrounds.

$148,000–$220,000/yr
US

  • Own the creative vision and execution of playable hero characters, including combat, traversal, and abilities.
  • Drive hands-on prototyping, tuning, and iteration through internal tools and scripting systems.
  • Collaborate with cross-discipline teams including programming, animation, and art to deliver polished player experiences.

Insomniac Games is a PlayStation studio behind beloved titles like Spider-Man and Ratchet & Clank, part of Sony Interactive Entertainment. With a focus on creativity and innovation, we are a large team of game developers dedicated to crafting world-class interactive experiences.

Global

  • Design and improve existing web products, pages, and features for the gaming marketplace.
  • Build intuitive user flows, responsive interfaces, and interactive prototypes from concept to final design.
  • Maintain design systems and collaborate with product managers, developers, and QA throughout the product lifecycle.

Difmark is a digital marketplace for gaming products, connecting buyers and sellers across the globe. The company fosters a remote-first culture and values design excellence, collaboration, and ownership in product development.

$90,000–$100,000/yr
US

  • Design exciting electronics and collectibles that capture brand and licensed collaborator identities while meeting audience needs.
  • Develop concepts from sketches and renderings to prototypes, resolving design, engineering, material, and assembly challenges before production.
  • Collaborate with the creative team and cross-functional partners to set and meet design project deadlines in a fast-paced environment.

Atari is an iconic entertainment brand and pioneer in interactive entertainment, with operations spanning gaming, e-commerce, licensing, and hardware. The company fosters a collaborative, fast-paced startup environment where team members take ownership and bring products to life quickly.

Latin America

  • Translate business goals and user needs into clear workflows, interfaces, and production-ready front-end code.
  • Design and maintain reusable UI components and design systems across web and native experiences.
  • Incorporate accessibility, usability testing, and technical feasibility into every stage of product development.

Puzzle is a technology company building intuitive digital products with a focus on design and front-end engineering. The team fosters a collaborative culture using modern AI tools and shared ownership across product and engineering.