Source Job

$80,000–$100,000/yr
Canada

  • Prototype, implement, and iterate on gameplay systems, investigative mechanics, and narrative events using Unreal Engine 5.
  • Collaborate with design, narrative, art, and audio teams to bring interactive storytelling and player choices to life.
  • Troubleshoot gameplay and scripting issues, and estimate work to support successful milestone delivery.

Unreal Engine 5 Blueprint Scripting Debugging

12 jobs similar to Technical Designer

Jobs ranked by similarity.

$80,000–$100,000/yr
Canada

  • Prototype, develop, and iterate on gameplay content, including game flow, interactive objects, player abilities, and scripted events.
  • Implement and refine gameplay mechanics while ensuring they align with creative goals and technical requirements.
  • Collaborate with designers, artists, and engineers to improve content implementation and resolve gameplay issues through debugging and testing.

Jobgether uses AI-powered matching to connect candidates with hiring companies. They focus on objective and fair application review processes.

$140,000–$160,000/yr
Canada

  • Define and champion the creative vision for a narrative-driven investigative storytelling game, ensuring cohesive and emotionally engaging player experiences.
  • Lead, mentor, and support the design team while collaborating closely with engineering, art, and production to align creative ambition with scope and schedule.
  • Contribute hands-on to writing, gameplay design, prototyping, and content development, helping unblock the team and drive key features through critical milestones.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace, offering flexible work arrangements.

$81,000–$137,000/yr
US

  • Play a critical role in reviewing, clarifying, and refining game concepts from a backlog.
  • Assess design requirements and work with the Skunk Works lead to quickly identify features for development.
  • Own the 3Cs (character, controls, camera) 'feel' of each prototype while maintaining build stability.

Mob Entertainment is a startup multimedia studio best known for the hit indie horror game "Poppy Playtime." With over 100 billion YouTube views of related content, the company has a rapidly expanding team and a strong brand presence in gaming.

Canada

  • Drive the technical direction and execution of a new original game developed in Unreal Engine 5, establishing pipelines and workflows for engineering and art.
  • Lead engineering efforts across core gameplay systems, AI, platform support, and build/delivery pipelines to deliver a polished, performant, and fun experience.
  • Mentor engineers, set best practices, and collaborate with technical leadership to align engineering execution with project goals and production timelines.

Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with a focus on long-term career growth and flexible work arrangements.

$107,100–$158,520/yr
US

  • Design, prototype, and foster core gameplay systems including player mechanics, world simulation, and AI.
  • Lead interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish.
  • Author design documentation and collaborate with the design team to incorporate systems into level gameplay.

Ghost Story Games is a self-publishing game development studio founded by Ken Levine, creator of System Shock 2 and BioShock, and former Irrational Games developers. The studio is a small, focused team dedicated to creating narrative-driven, immersive world-building and gameplay experiences.

$140,000–$250,000/yr
Canada Unlimited PTO

  • Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
  • Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
  • Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.

Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.

Canada

  • Work across disciplines to build, refactor, and maintain robust AI features using Unreal Engine 5.
  • Partner with design and content teams to prototype and implement AI behaviors for enemies, NPCs, and managed characters.
  • Establish engineering best practices, including code review, debugging, profiling, and technical planning.

Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements and hires talent legally eligible to work in Canada.

Global

  • You will collaborate with Animation, Art, Design, and Engineering to build animation systems for Subnautica 2.
  • You will implement and maintain animation systems in Unreal Engine 5, including Animation Blueprints and Control Rig workflows.
  • You will mentor junior team members and contribute to improving workflows and pipelines.

Unknown Worlds is a game development studio known for the Subnautica series. They have a globally distributed team and foster a collaborative, creative culture.

$38–$53/hr
North America 3w PTO

  • Work collaboratively with the Lead Designer to deliver engaging, interactive stories
  • Implement and own cinematic sequences to help shape the narrative vision using a proprietary scripting system
  • Collaborate with engineers, designers and artists to identify key issues and generate high-quality solutions

Visual Concepts is a top game development studio that has shipped over 100 multi-sku titles. They are committed to artistry and technical innovation, with studios in multiple locations, offering opportunities to learn and grow with creative minds.

Canada

  • Collaborate with design, art, engineering, and production to implement gameplay features and technical systems across platforms.
  • Design and maintain tools, scripts, and pipelines to improve team productivity and content quality.
  • Support artists and designers across animation, materials, FX, UI, and gameplay systems while creating clear documentation.

Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with flexible arrangements, fostering a collaborative culture for top talent.

Global

  • Own UI implementation from wireframe through final polish across all target platforms.
  • Collaborate with UI/UX design, UI art, technical design, and engineering to deliver performant and accessible interfaces.
  • Implement responsive animations and interactive UI behavior reacting to gameplay events and player input.

Unknown Worlds develops the Subnautica franchise, creating accessible and engaging games for players worldwide. We are a globally distributed team with a commitment to hiring talented and creative people of diverse backgrounds, offering professional development and home office stipends.

US

  • Implement static and animated user interfaces that are intuitive and engaging.
  • Execute UI designs directly in Unreal Engine, maintaining consistency across platforms.
  • Collaborate with cross-functional teams to deliver polished, scalable UI solutions.

The company develops immersive video games and interactive entertainment. It fosters a collaborative culture where designers, engineers, and artists work together to create high-quality player experiences.