Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning.
Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact.
Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution
Blocking out and building levels, iterating based on playtesting and feedback.
Collaborating with art, design, and code teams to ensure visual quality and fun gameplay.
Taking full ownership of level design from concept to implementation, debugging, and optimization.
People Can Fly is a leading independent AAA game development studio with hundreds of talented individuals across multiple global locations. They're known for shooter games like Painkiller, Bulletstorm, and Outriders, and they are expanding their expertise in game development using Unreal Engine.
Work with stakeholders to empower developers within the ecosystem and drive best practices.
Analyze and provide recommendations to improve retention and monetization in third party developers’ titles.
Lead the roadmap definition and execution of projects with engineers, data scientists, and experts.
They are building the next generation of social experiences, envisioning a successful ecosystem where hundreds of millions of people are able to participate and developers can grow their businesses. They seem to have a collaborative culture.
Hold and evolve the long-term product design vision in partnership with the Director of Product and Engineering.
Bring design to the leadership table as a peer, articulating design’s role in driving product outcomes.
Manage, mentor, and inspire a team of product designers, providing design direction and raising the quality bar.
Buyers Edge Platform revolutionizes the foodservice industry through technology, purchasing power, and partnerships. They empower stakeholders with efficiency and visibility, managing over 200K operator locations and $60 billion in spend volume across North America.
Manage a team of riggers, providing guidance and technical support.
Develop rigging pipelines and tools to improve efficiency and quality.
Create high-quality rigs for characters, creatures, props, and vehicles.
Gearbox Entertainment is known for developing successful game franchises such as Borderlands and Brothers in Arms. The company was founded in 1999 and is headquartered in Frisco, Texas.
Manage the development process and ensure games are delivered on time and within budget.
Maintain a high level of quality throughout the development process and oversee testing to ensure quality standards.
Identify potential risks early and implement strategies to mitigate them and make data-driven decisions.
Mob Entertainment is a startup multimedia studio best known for the hit indie horror game "Poppy Playtime". It is expanding the team as its ambition expands, with over 100 billion YouTube views of Poppy Playtime related content since launch 4 years ago.
Design and integrate complex interface systems directly within Unreal (UMG/Slate).
Create and optimize custom shaders and materials for advanced visual effects.
Collaborate with designers, artists, and programmers to solve cross-platform integration challenges.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together passionate talents to create unforgettable games across all platforms and prioritize taking care of their people.
Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements.
Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps.
Collaborate with Art Direction, Design, and Engineering to align VFX with game vision and technical requirements.
Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth, and their mission is to gather the next generation of creators to forge extraordinary games.
Lead and mentor a team of designers, establishing design standards, career development, and a collaborative feedback culture.
Architect and implement a scalable design system with component libraries, tokens, and documentation to ensure consistency and efficiency across the organization.
Serve as the strategic connective tissue between design, product, and engineering, influencing roadmaps and integrating user-centered design into the development lifecycle.
ComPsych is the worldwide leader in organizational mental health, well-being, and absence management, providing comprehensive solutions to over 75,000 customers. The company is a large, established organization with over 40 years of experience, supporting over 160 million lives globally and serving a significant portion of the Fortune 500.
Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability and performance.
Architect and implement advanced runtime animation systems including state machines and motion matching.
Partner with Design and Gameplay Engineering to ensure tight integration between animation systems and player controls.
AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame.
Design, build, and optimize in-game animation systems for character locomotion, abilities, combat, and more.
Partner closely with Animation, Engineering, and Design teams to create a cohesive and immersive gameplay experience.
Perform technical reviews of animation systems, rigs, and blueprints to ensure they meet departmental standards for performance, clarity, and maintainability.
Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.
Create environment concept art to define locations, biomes, architecture, and landmarks for the Last Epoch universe, establishing mood, lighting, and color palettes.
Collaborate closely with Art Direction, Environment Art, Design, and Production to translate creative vision into clear, actionable concepts that support gameplay and narrative.
Produce deliverables like keyframes, paint-overs, mood boards, and color scripts, while maintaining visual consistency and supporting live development for new content and updates.
Eleventh Hour Games is a fast-growing game development studio focused on creating top-down action RPGs. The company values open communication, close-knit teamwork, and opportunities for ownership and growth, empowering the next generation of creators.
Proactively examines, experiments, and measures improvements to design operational model, processes, and ways of working.
Develops and implements structured communications plan for programs, mitigating risks and removing barriers.
Facilitate collaboration and continuous improvement of processes and methodologies to strengthen ways of working across cross-functional teams.
Blink UX is a product design firm that crafts your next breakthrough. We partner with ambitious companies like Amazon, Google, and NASA to create transformative products and experiences through strategy, research, and design.
Collaborate closely with the UI/UX team to integrate game interfaces into Unreal Engine.
Act as a technical resource for the other programmers on your team.
Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.
Design and develop leadership development programs and learning experiences.
Manage program timelines, logistics, communications, and stakeholder alignment.
Facilitate leadership development programs and workshops for leaders.
Arch Capital Group Ltd. is a Bermuda-based specialty insurer that provides insurance, reinsurance and mortgage insurance on a worldwide basis. With a 20+-year track record of delivering results and a coveted position on the S&P 500 index, Arch is a great place to grow your career.
Coordinate with product managers, designers, and engineers to communicate release content and timelines.
Troubleshoot build-related issues and escalate to engineering when necessary.
Recommend and implement improvements to release workflows and tooling.
DECA Games and A Thinking Ape Entertainment (ATA) believe great games should last for decades, with player experience at the heart of everything they do. They are fully remote companies with more than 365 people across 30+ countries and members of the Embracer Group.
Collaborate with Product Managers and Product Designers on building the next-generation product
Oversee roadmap discovery and delivery
Drive engineering excellence inside the team
SmartRecruiters powers Superhuman Hiring™ by freeing talent acquisition teams from legacy applicant tracking software and equipping them with next-gen AI functionality. Their platform serves as the hiring operating system for 4,000 customers, including Bosch, LinkedIn, and Visa. They foster a collaborative and inclusive work environment, where trust and determination bring us together.
Work with UI artists and team to create best practices and optimal workflows.
Communicate and work closely with UI programmers to develop new engine features.
Create efficient and user friendly shaders for use in game.
Gearbox Studio Quebec brings together a team of exceptional talents, driven by a passion to create award-winning video games. Our studio is known for its work on successful franchises as well for continued development of acquired properties.
Lead and oversee the graphic design team, ensuring high creative quality across all deliverables.
Continuously improve and rebuild design production workflows using AI tools and automation.
Maintain and enforce consistent brand standards across all visual assets.
Social Discovery Group (SDG) is one of the world's largest groups of social discovery companies. The international team of 1000+ professionals and digital nomads works all over the world, connecting millions of users on dozens of products.
Architect the operating system that ensures government programs execute predictably, scale intelligently, and meet mission critical outcomes under pressure.
Make the possible, pragmatic. You “see the board,” working with engineering, product, and creative leadership to form, fuel, and execute on a unified vision.
Take ownership across our product, from concept to creation.
Onebrief provides collaboration and AI-powered workflow software designed specifically for military staffs. They are an all-remote company founded in 2019, with a team spanning veterans from all forces and global organizations, and valued at $2.15B.
Inspire and deliver portfolio-worthy work, making every project more impactful than the last.
Lead a point of view, articulating where a project is going and why.
Define the why, developing a deep understanding of each client's goals, business context, user behavior, and opportunities.
Upstatement is a strategic digital studio that builds brand through digital. Their 40-person team works with established leaders and emerging companies who are about to change the world. They are members of the kyu Collective and combine the energy of a boutique studio with the business maturity of an established global innovation leader.