Own the UE5 lighting and bake pipeline end-to-end: configuration, distributed bake workflows, lightmap UV tooling, and bake validation.
Build and maintain Python and Unreal Editor tooling that automates lighting and environment tasks and integrates with our Perforce and Jenkins infrastructure.
Diagnose and fix bake failures, lightmap artifacts, and performance regressions.
Mob Entertainment is the indie studio behind Poppy Playtime, the horror puzzle franchise loved by millions worldwide. They build worlds defined by atmosphere, tension, and visual craft — and the technical infrastructure behind that craft matters as much as the art itself.
Manage the development process and ensure games are delivered on time and within budget.
Maintain a high level of quality throughout the development process and oversee testing to ensure quality standards.
Identify potential risks early and implement strategies to mitigate them and make data-driven decisions.
Mob Entertainment is a startup multimedia studio best known for the hit indie horror game "Poppy Playtime". It is expanding the team as its ambition expands, with over 100 billion YouTube views of Poppy Playtime related content since launch 4 years ago.
Work with UI artists and team to create best practices and optimal workflows.
Communicate and work closely with UI programmers to develop new engine features.
Create efficient and user friendly shaders for use in game.
Gearbox Studio Quebec brings together a team of exceptional talents, driven by a passion to create award-winning video games. Our studio is known for its work on successful franchises as well for continued development of acquired properties.
Design and integrate complex interface systems directly within Unreal (UMG/Slate).
Create and optimize custom shaders and materials for advanced visual effects.
Collaborate with designers, artists, and programmers to solve cross-platform integration challenges.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together passionate talents to create unforgettable games across all platforms and prioritize taking care of their people.
Collaborate closely with the UI/UX team to integrate game interfaces into Unreal Engine.
Act as a technical resource for the other programmers on your team.
Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management.
Frima is a video game development studio based in Quebec City and Montreal for over 20 years. They bring together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.
Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning.
Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact.
Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution
Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth, aiming to empower the next generation of creators to forge extraordinary games.
Help define a minimal, intuitive, and visually compelling UI that supports overall game design goals
Create AAA quality UI art assets, including icons, fonts, animations, and motion graphics from concept to completion using Photoshop, Figma, and After Effects for concepting to implementation in Unreal
Design UI elements for menus, HUD and in-world interfaces
Bad Robot Games was founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek) and aims to reinvent how stories are played. They are a remote-first games company with a diverse team, empowering them to create games in which all players can see themselves.
Proactively examines, experiments, and measures improvements to design operational model, processes, and ways of working.
Develops and implements structured communications plan for programs, mitigating risks and removing barriers.
Facilitate collaboration and continuous improvement of processes and methodologies to strengthen ways of working across cross-functional teams.
Blink UX is a product design firm that crafts your next breakthrough. We partner with ambitious companies like Amazon, Google, and NASA to create transformative products and experiences through strategy, research, and design.
Lead design across two distinct B2B surfaces - partner configuration tools and the hotel supply platform.
Set design direction at the Staff level: shape strategy, lead reviews, and raise the craft bar across the team, not just execute features.
Bring consumer-grade craft to dense, operator-facing workflows used by sophisticated partners and hotel supply teams.
Engine is transforming business travel into something personalized, rewarding, and simple. With more than 20,000 companies relying on them, they support over 1 million travelers and billions in annual bookings each year.
Design, build, and optimize in-game animation systems for character locomotion, abilities, combat, and more.
Partner closely with Animation, Engineering, and Design teams to create a cohesive and immersive gameplay experience.
Perform technical reviews of animation systems, rigs, and blueprints to ensure they meet departmental standards for performance, clarity, and maintainability.
Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.
Create environment concept art to define locations, biomes, architecture, and landmarks for the Last Epoch universe, establishing mood, lighting, and color palettes.
Collaborate closely with Art Direction, Environment Art, Design, and Production to translate creative vision into clear, actionable concepts that support gameplay and narrative.
Produce deliverables like keyframes, paint-overs, mood boards, and color scripts, while maintaining visual consistency and supporting live development for new content and updates.
Eleventh Hour Games is a fast-growing game development studio focused on creating top-down action RPGs. The company values open communication, close-knit teamwork, and opportunities for ownership and growth, empowering the next generation of creators.
Own design from discovery to delivery, framing problems and prototyping.
Design complex B2B workflows and make them feel intuitive for users.
Contribute to the design system, including patterns and documentation.
Scaled Agile, Inc. (SAI) provides a global training and enablement platform for enterprises navigating rapid change and digital complexity. They equip leaders and teams with the skills needed to accelerate transformation and improve flow.
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability.
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems.
SIE's teamLFG is on a mission to create games that bond players together into deeply invested communities. They value a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
Coordinate with product managers, designers, and engineers to communicate release content and timelines.
Troubleshoot build-related issues and escalate to engineering when necessary.
Recommend and implement improvements to release workflows and tooling.
DECA Games and A Thinking Ape Entertainment (ATA) believe great games should last for decades, with player experience at the heart of everything they do. They are fully remote companies with more than 365 people across 30+ countries and members of the Embracer Group.
Build and maintain UI systems and features that support gameplay, menus, HUDs, inventories, progression, social features, and other player-facing experiences.
Develop scalable and maintainable UI architecture that can support long-term feature growth and iteration in collaboration with UI/UX, design, art, and engineering.
Implement polished, responsive, and user-friendly interface behavior in engine while debugging, optimizing, and improving UI systems for performance, usability, and stability.
Eleventh Hour Games is a fast-growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth, with a mission to gather and empower the next generation of creators to forge extraordinary games.
Lead cross-functional collaboration with product managers, engineers, and key stakeholders.
Drive the design vision and strategy, iterating on solutions based on user insights.
Champion the company's design culture, fostering a collaborative and inclusive environment.
Docplanner aims to make the healthcare experience more human. It employs over 2,500 people globally and has a startup-mindset culture, embracing diversity and encouraging employees to bring their whole selves to work.
Maintain production and software pipelines to meet project deadlines while creating high-quality character, creature, and prop rigs.
Autonomously implement characters in Unreal Engine, including cloth, physics, and blueprint setups, and collaborate with modelers and animators.
Contribute to and improve pipeline tools through R&D and work with engine leads to deliver clean, optimized assets and code.
People Can Fly is a leading independent AAA video game development studio creating action shooter titles like Bulletstorm and Outriders. This global studio, founded in 2002, has several hundred employees across multiple countries and fosters a creative, passionate, and forward-thinking environment for industry talent.
Translate ambiguous, cross-functional product problems into designs that ship, improve measurable outcomes, and raise the team's quality bar.
Own complex initiatives from discovery to delivery, using wireframes, prototypes, and high-fidelity design within and evolving the design system.
Partner deeply with PM and Engineering, facilitate design reviews, and ground decisions through meetings with property managers, technicians, and residents.
Property Meld provides an Intelligent Maintenance platform to improve property maintenance for the property management industry. It is a growing tech company with a culture focused on trust, respect, diverse viewpoints, and healthy, reasonable working hours.
Design intuitive, accessible internal tools for Hippo teams, impacting real users and operational metrics.
Partner with PMs and Engineers from discovery onward, defining problems and shipping impactful features.
Conduct user interviews and gather feedback to iterate on designs, utilizing tools like Figma and LLMs.
SwingDev, a hippo company, is the Polish branch of a fast-growing InsurTech product company – Hippo Insurance. They focus on making home insurance smarter and more proactive. They are a team of mature and companionable people who prefer to inspire and support each other.
Design end-to-end experiences across mobile app, web, and internal dashboard environments, building scalable design systems in Figma.
Transform complex operational workflows into clear, actionable interfaces, rapidly iterating in a lean development environment with AI-enabled tools.
Own projects independently while collaborating closely with leadership, product managers, and engineers to ensure high-quality implementation and UX consistency.
SERHANT. is the most followed real estate brand in the world, revolutionizing the traditional brokerage model through media and content creation powered by a full-service in-house film studio. It is a full-service real estate firm with an innovative culture focused on leveraging technology and content to amplify property visibility and agent success.